# packages/core/src/lib/hooks/use-animated-value.ts
This is the source snapshot used to build these API details. [View this revision on GitHub](https://github.com/benlesh/pibbl/blob/272a94aaf62e0bd6ad8726a4c607a76a9ec44ca1/packages/core/src/lib/hooks/use-animated-value.ts#L86).

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<pre class="api-source"><code><span id="L1"><a href="#L1" aria-label="Line 1">1</a> import { bindAnimationTarget } from '../animation/definition.js';</span>
<span id="L2"><a href="#L2" aria-label="Line 2">2</a> import { drive } from '../animation/program.js';</span>
<span id="L3"><a href="#L3" aria-label="Line 3">3</a> import { withSignalWriteForbidden } from '../signals/graph.js';</span>
<span id="L4"><a href="#L4" aria-label="Line 4">4</a> import {</span>
<span id="L5"><a href="#L5" aria-label="Line 5">5</a>   createAnimationPlaybackController,</span>
<span id="L6"><a href="#L6" aria-label="Line 6">6</a>   type AnimationPlaybackController,</span>
<span id="L7"><a href="#L7" aria-label="Line 7">7</a> } from '../animation/playback.js';</span>
<span id="L8"><a href="#L8" aria-label="Line 8">8</a> import type {</span>
<span id="L9"><a href="#L9" aria-label="Line 9">9</a>   PibblAnimatedValueOptions,</span>
<span id="L10"><a href="#L10" aria-label="Line 10">10</a> } from '../animation/types.js';</span>
<span id="L11"><a href="#L11" aria-label="Line 11">11</a> import { GLOBAL_STATE } from '../global-state.js';</span>
<span id="L12"><a href="#L12" aria-label="Line 12">12</a> import {</span>
<span id="L13"><a href="#L13" aria-label="Line 13">13</a>   isSignal,</span>
<span id="L14"><a href="#L14" aria-label="Line 14">14</a>   provisionSignalValueForRender,</span>
<span id="L15"><a href="#L15" aria-label="Line 15">15</a>   signal,</span>
<span id="L16"><a href="#L16" aria-label="Line 16">16</a>   untracked,</span>
<span id="L17"><a href="#L17" aria-label="Line 17">17</a> } from '../signals/graph.js';</span>
<span id="L18"><a href="#L18" aria-label="Line 18">18</a> import { resolveSignalValue } from '../signals/resolve-signal-value.js';</span>
<span id="L19"><a href="#L19" aria-label="Line 19">19</a> import type {</span>
<span id="L20"><a href="#L20" aria-label="Line 20">20</a>   Signal,</span>
<span id="L21"><a href="#L21" aria-label="Line 21">21</a>   SignalEquals,</span>
<span id="L22"><a href="#L22" aria-label="Line 22">22</a>   SignalValue,</span>
<span id="L23"><a href="#L23" aria-label="Line 23">23</a>   WritableSignal,</span>
<span id="L24"><a href="#L24" aria-label="Line 24">24</a> } from '../signals/types.js';</span>
<span id="L25"><a href="#L25" aria-label="Line 25">25</a> import type { PibblComponentRefs, PibblInstance } from '../types.js';</span>
<span id="L26"><a href="#L26" aria-label="Line 26">26</a> import { requireHookContext, useHookSlot, withHooksForbidden } from './hook-slot.js';</span>
<span id="L27"><a href="#L27" aria-label="Line 27">27</a> </span>
<span id="L28"><a href="#L28" aria-label="Line 28">28</a> type AnimatedValueInputs&lt;T&gt; = {</span>
<span id="L29"><a href="#L29" aria-label="Line 29">29</a>   readonly [K in keyof PibblAnimatedValueOptions&lt;T&gt;]: SignalValue&lt;PibblAnimatedValueOptions&lt;T&gt;[K]&gt;;</span>
<span id="L30"><a href="#L30" aria-label="Line 30">30</a> };</span>
<span id="L31"><a href="#L31" aria-label="Line 31">31</a> </span>
<span id="L32"><a href="#L32" aria-label="Line 32">32</a> interface PibblTransitionCandidate&lt;T&gt; {</span>
<span id="L33"><a href="#L33" aria-label="Line 33">33</a>   readonly options: PibblAnimatedValueOptions&lt;T&gt;;</span>
<span id="L34"><a href="#L34" aria-label="Line 34">34</a>   readonly equals: SignalEquals&lt;T&gt;;</span>
<span id="L35"><a href="#L35" aria-label="Line 35">35</a>   readonly hasInitial: boolean;</span>
<span id="L36"><a href="#L36" aria-label="Line 36">36</a>   readonly initial: T;</span>
<span id="L37"><a href="#L37" aria-label="Line 37">37</a>   readonly target: T;</span>
<span id="L38"><a href="#L38" aria-label="Line 38">38</a> }</span>
<span id="L39"><a href="#L39" aria-label="Line 39">39</a> </span>
<span id="L40"><a href="#L40" aria-label="Line 40">40</a> interface PibblTransitionHookSlot&lt;T&gt; {</span>
<span id="L41"><a href="#L41" aria-label="Line 41">41</a>   readonly componentRefs: PibblComponentRefs&lt;any&gt;;</span>
<span id="L42"><a href="#L42" aria-label="Line 42">42</a>   readonly controller: AnimationPlaybackController;</span>
<span id="L43"><a href="#L43" aria-label="Line 43">43</a>   readonly pibblInstance: PibblInstance;</span>
<span id="L44"><a href="#L44" aria-label="Line 44">44</a>   readonly output: WritableSignal&lt;T&gt;;</span>
<span id="L45"><a href="#L45" aria-label="Line 45">45</a>   readonly readonlyOutput: Signal&lt;T&gt;;</span>
<span id="L46"><a href="#L46" aria-label="Line 46">46</a>   renderRevision: number;</span>
<span id="L47"><a href="#L47" aria-label="Line 47">47</a>   settled: boolean;</span>
<span id="L48"><a href="#L48" aria-label="Line 48">48</a>   target: T;</span>
<span id="L49"><a href="#L49" aria-label="Line 49">49</a> }</span>
<span id="L50"><a href="#L50" aria-label="Line 50">50</a> </span>
<span id="L51"><a href="#L51" aria-label="Line 51">51</a> function normalizeCandidate&lt;T&gt;(</span>
<span id="L52"><a href="#L52" aria-label="Line 52">52</a>   target: T,</span>
<span id="L53"><a href="#L53" aria-label="Line 53">53</a>   options: PibblAnimatedValueOptions&lt;T&gt;,</span>
<span id="L54"><a href="#L54" aria-label="Line 54">54</a> ): PibblTransitionCandidate&lt;T&gt; {</span>
<span id="L55"><a href="#L55" aria-label="Line 55">55</a>   if (typeof options !== 'object' || options === null) {</span>
<span id="L56"><a href="#L56" aria-label="Line 56">56</a>     throw new TypeError('useAnimatedValue options must be an object.');</span>
<span id="L57"><a href="#L57" aria-label="Line 57">57</a>   }</span>
<span id="L58"><a href="#L58" aria-label="Line 58">58</a>   if (options.equals !== undefined &amp;&amp; typeof options.equals !== 'function') {</span>
<span id="L59"><a href="#L59" aria-label="Line 59">59</a>     throw new TypeError('Pibbl transition equals must be a function.');</span>
<span id="L60"><a href="#L60" aria-label="Line 60">60</a>   }</span>
<span id="L61"><a href="#L61" aria-label="Line 61">61</a>   const snapshot = Object.freeze({ ...options });</span>
<span id="L62"><a href="#L62" aria-label="Line 62">62</a>   const hasInitial = Object.prototype.hasOwnProperty.call(options, 'initial');</span>
<span id="L63"><a href="#L63" aria-label="Line 63">63</a>   return Object.freeze({</span>
<span id="L64"><a href="#L64" aria-label="Line 64">64</a>     options: snapshot,</span>
<span id="L65"><a href="#L65" aria-label="Line 65">65</a>     equals: snapshot.equals ?? Object.is,</span>
<span id="L66"><a href="#L66" aria-label="Line 66">66</a>     hasInitial,</span>
<span id="L67"><a href="#L67" aria-label="Line 67">67</a>     initial: (hasInitial ? snapshot.initial : target) as T,</span>
<span id="L68"><a href="#L68" aria-label="Line 68">68</a>     target,</span>
<span id="L69"><a href="#L69" aria-label="Line 69">69</a>   });</span>
<span id="L70"><a href="#L70" aria-label="Line 70">70</a> }</span>
<span id="L71"><a href="#L71" aria-label="Line 71">71</a> </span>
<span id="L72"><a href="#L72" aria-label="Line 72">72</a> function isCurrentSlot&lt;T&gt;(slot: PibblTransitionHookSlot&lt;T&gt;): boolean {</span>
<span id="L73"><a href="#L73" aria-label="Line 73">73</a>   return !slot.componentRefs.teardowns.closed &amp;&amp;</span>
<span id="L74"><a href="#L74" aria-label="Line 74">74</a>     !slot.pibblInstance.mainTeardowns.closed &amp;&amp;</span>
<span id="L75"><a href="#L75" aria-label="Line 75">75</a>     GLOBAL_STATE.pibblInstances.get(slot.pibblInstance.canvas) === slot.pibblInstance &amp;&amp;</span>
<span id="L76"><a href="#L76" aria-label="Line 76">76</a>     slot.pibblInstance.refs.get(slot.componentRefs.id) === slot.componentRefs;</span>
<span id="L77"><a href="#L77" aria-label="Line 77">77</a> }</span>
<span id="L78"><a href="#L78" aria-label="Line 78">78</a> </span>
<span id="L79"><a href="#L79" aria-label="Line 79">79</a> /**</span>
<span id="L80"><a href="#L80" aria-label="Line 80">80</a>  * Presents a target through an immutable animation definition or a pure animation factory.</span>
<span id="L81"><a href="#L81" aria-label="Line 81">81</a>  * @param targetInput - Target value or signal. See {@link SignalValue}.</span>
<span id="L82"><a href="#L82" aria-label="Line 82">82</a>  * @param optionsInput - Animation definition, initial value, equality, and diagnostic settings;</span>
<span id="L83"><a href="#L83" aria-label="Line 83">83</a>  * fields and the options object may be signals. See {@link PibblAnimatedValueOptions}.</span>
<span id="L84"><a href="#L84" aria-label="Line 84">84</a>  * @returns One stable readonly animated signal. See {@link Signal}.</span>
<span id="L85"><a href="#L85" aria-label="Line 85">85</a>  */</span>
<span id="L86"><a href="#L86" aria-label="Line 86">86</a> export function useAnimatedValue&lt;T&gt;(</span>
<span id="L87"><a href="#L87" aria-label="Line 87">87</a>   targetInput: SignalValue&lt;T&gt;,</span>
<span id="L88"><a href="#L88" aria-label="Line 88">88</a>   optionsInput: SignalValue&lt;AnimatedValueInputs&lt;NoInfer&lt;T&gt;&gt;&gt;,</span>
<span id="L89"><a href="#L89" aria-label="Line 89">89</a> ): Signal&lt;T&gt; {</span>
<span id="L90"><a href="#L90" aria-label="Line 90">90</a>   const { componentRefs, pibblInstance } = requireHookContext();</span>
<span id="L91"><a href="#L91" aria-label="Line 91">91</a>   const target = resolveSignalValue(targetInput);</span>
<span id="L92"><a href="#L92" aria-label="Line 92">92</a>   const options = resolveTransitionOptions&lt;T&gt;(optionsInput);</span>
<span id="L93"><a href="#L93" aria-label="Line 93">93</a>   const candidate = normalizeCandidate(target, options);</span>
<span id="L94"><a href="#L94" aria-label="Line 94">94</a>   const slot = useHookSlot&lt;PibblTransitionHookSlot&lt;T&gt;&gt;('animatedValue', teardowns =&gt; {</span>
<span id="L95"><a href="#L95" aria-label="Line 95">95</a>     const output = signal(candidate.initial);</span>
<span id="L96"><a href="#L96" aria-label="Line 96">96</a>     const program = programFor(output, candidate.initial, candidate);</span>
<span id="L97"><a href="#L97" aria-label="Line 97">97</a>     const controller = createAnimationPlaybackController(program, {</span>
<span id="L98"><a href="#L98" aria-label="Line 98">98</a>       conflict: 'replace',</span>
<span id="L99"><a href="#L99" aria-label="Line 99">99</a>       debugName: candidate.options.debugName,</span>
<span id="L100"><a href="#L100" aria-label="Line 100">100</a>     });</span>
<span id="L101"><a href="#L101" aria-label="Line 101">101</a>     controller.setDeferredStatusCommandOwner(pibblInstance.mainTeardowns);</span>
<span id="L102"><a href="#L102" aria-label="Line 102">102</a>     const value: PibblTransitionHookSlot&lt;T&gt; = {</span>
<span id="L103"><a href="#L103" aria-label="Line 103">103</a>       componentRefs,</span>
<span id="L104"><a href="#L104" aria-label="Line 104">104</a>       controller,</span>
<span id="L105"><a href="#L105" aria-label="Line 105">105</a>       pibblInstance,</span>
<span id="L106"><a href="#L106" aria-label="Line 106">106</a>       output,</span>
<span id="L107"><a href="#L107" aria-label="Line 107">107</a>       readonlyOutput: output.asReadonly(),</span>
<span id="L108"><a href="#L108" aria-label="Line 108">108</a>       renderRevision: 0,</span>
<span id="L109"><a href="#L109" aria-label="Line 109">109</a>       settled: false,</span>
<span id="L110"><a href="#L110" aria-label="Line 110">110</a>       target: candidate.target,</span>
<span id="L111"><a href="#L111" aria-label="Line 111">111</a>     };</span>
<span id="L112"><a href="#L112" aria-label="Line 112">112</a>     teardowns.add(() =&gt; controller.dispose());</span>
<span id="L113"><a href="#L113" aria-label="Line 113">113</a>     return value;</span>
<span id="L114"><a href="#L114" aria-label="Line 114">114</a>   }).value;</span>
<span id="L115"><a href="#L115" aria-label="Line 115">115</a> </span>
<span id="L116"><a href="#L116" aria-label="Line 116">116</a>   // Prepare user-defined work while Render can still fail transactionally. No factory runs</span>
<span id="L117"><a href="#L117" aria-label="Line 117">117</a>   // in onFinish, where a late exception could otherwise adopt only part of the update.</span>
<span id="L118"><a href="#L118" aria-label="Line 118">118</a>   const program = programFor(slot.output,</span>
<span id="L119"><a href="#L119" aria-label="Line 119">119</a>     slot.settled ? untracked(() =&gt; slot.output.get()) : candidate.initial,</span>
<span id="L120"><a href="#L120" aria-label="Line 120">120</a>     candidate, slot.settled ? slot.controller.committedSpringSnapshot()?.velocity : undefined);</span>
<span id="L121"><a href="#L121" aria-label="Line 121">121</a> </span>
<span id="L122"><a href="#L122" aria-label="Line 122">122</a>   const shouldEnter = !slot.settled &amp;&amp; candidate.hasInitial &amp;&amp;</span>
<span id="L123"><a href="#L123" aria-label="Line 123">123</a>     !candidate.equals(candidate.initial, candidate.target);</span>
<span id="L124"><a href="#L124" aria-label="Line 124">124</a>   const shouldRetarget = slot.settled &amp;&amp;</span>
<span id="L125"><a href="#L125" aria-label="Line 125">125</a>     !candidate.equals(slot.target, candidate.target);</span>
<span id="L126"><a href="#L126" aria-label="Line 126">126</a>   const previousProvisionalValue = untracked(() =&gt; slot.output.get());</span>
<span id="L127"><a href="#L127" aria-label="Line 127">127</a>   const hasProvisionalValue = !slot.settled &amp;&amp;</span>
<span id="L128"><a href="#L128" aria-label="Line 128">128</a>     !Object.is(previousProvisionalValue, candidate.initial);</span>
<span id="L129"><a href="#L129" aria-label="Line 129">129</a>   const transaction = GLOBAL_STATE.renderTransaction;</span>
<span id="L130"><a href="#L130" aria-label="Line 130">130</a>   if (!transaction) {</span>
<span id="L131"><a href="#L131" aria-label="Line 131">131</a>     throw new Error('useAnimatedValue requires an active Pibbl render transaction.');</span>
<span id="L132"><a href="#L132" aria-label="Line 132">132</a>   }</span>
<span id="L133"><a href="#L133" aria-label="Line 133">133</a>   if (hasProvisionalValue) {</span>
<span id="L134"><a href="#L134" aria-label="Line 134">134</a>     provisionSignalValueForRender(slot.output, candidate.initial, transaction);</span>
<span id="L135"><a href="#L135" aria-label="Line 135">135</a>   }</span>
<span id="L136"><a href="#L136" aria-label="Line 136">136</a>   const revision = ++slot.renderRevision;</span>
<span id="L137"><a href="#L137" aria-label="Line 137">137</a>   transaction.onFinish(success =&gt; {</span>
<span id="L138"><a href="#L138" aria-label="Line 138">138</a>     if (!success) return;</span>
<span id="L139"><a href="#L139" aria-label="Line 139">139</a>     if (revision !== slot.renderRevision || !isCurrentSlot(slot)) return;</span>
<span id="L140"><a href="#L140" aria-label="Line 140">140</a>     slot.settled = true;</span>
<span id="L141"><a href="#L141" aria-label="Line 141">141</a>     slot.target = candidate.target;</span>
<span id="L142"><a href="#L142" aria-label="Line 142">142</a>     if (!shouldEnter &amp;&amp; !shouldRetarget) {</span>
<span id="L143"><a href="#L143" aria-label="Line 143">143</a>       slot.controller.adopt(</span>
<span id="L144"><a href="#L144" aria-label="Line 144">144</a>         program,</span>
<span id="L145"><a href="#L145" aria-label="Line 145">145</a>         {</span>
<span id="L146"><a href="#L146" aria-label="Line 146">146</a>           conflict: 'replace',</span>
<span id="L147"><a href="#L147" aria-label="Line 147">147</a>           debugName: candidate.options.debugName,</span>
<span id="L148"><a href="#L148" aria-label="Line 148">148</a>         },</span>
<span id="L149"><a href="#L149" aria-label="Line 149">149</a>       );</span>
<span id="L150"><a href="#L150" aria-label="Line 150">150</a>       return;</span>
<span id="L151"><a href="#L151" aria-label="Line 151">151</a>     }</span>
<span id="L152"><a href="#L152" aria-label="Line 152">152</a>     slot.controller.retarget(program, {</span>
<span id="L153"><a href="#L153" aria-label="Line 153">153</a>       conflict: 'replace',</span>
<span id="L154"><a href="#L154" aria-label="Line 154">154</a>       debugName: candidate.options.debugName,</span>
<span id="L155"><a href="#L155" aria-label="Line 155">155</a>     });</span>
<span id="L156"><a href="#L156" aria-label="Line 156">156</a>   });</span>
<span id="L157"><a href="#L157" aria-label="Line 157">157</a>   return slot.readonlyOutput;</span>
<span id="L158"><a href="#L158" aria-label="Line 158">158</a> }</span>
<span id="L159"><a href="#L159" aria-label="Line 159">159</a> </span>
<span id="L160"><a href="#L160" aria-label="Line 160">160</a> function resolveTransitionOptions&lt;T&gt;(</span>
<span id="L161"><a href="#L161" aria-label="Line 161">161</a>   input: SignalValue&lt;AnimatedValueInputs&lt;T&gt;&gt;,</span>
<span id="L162"><a href="#L162" aria-label="Line 162">162</a> ): PibblAnimatedValueOptions&lt;T&gt; {</span>
<span id="L163"><a href="#L163" aria-label="Line 163">163</a>   const source = resolveSignalValue(input);</span>
<span id="L164"><a href="#L164" aria-label="Line 164">164</a>   let resolved: Record&lt;PropertyKey, unknown&gt; | undefined;</span>
<span id="L165"><a href="#L165" aria-label="Line 165">165</a>   for (const key in source) {</span>
<span id="L166"><a href="#L166" aria-label="Line 166">166</a>     const value = source[key as keyof typeof source];</span>
<span id="L167"><a href="#L167" aria-label="Line 167">167</a>     if (!isSignal(value)) continue;</span>
<span id="L168"><a href="#L168" aria-label="Line 168">168</a>     resolved ??= { ...source };</span>
<span id="L169"><a href="#L169" aria-label="Line 169">169</a>     resolved[key] = resolveSignalValue(value as SignalValue&lt;unknown&gt;);</span>
<span id="L170"><a href="#L170" aria-label="Line 170">170</a>   }</span>
<span id="L171"><a href="#L171" aria-label="Line 171">171</a>   return (resolved ?? source) as PibblAnimatedValueOptions&lt;T&gt;;</span>
<span id="L172"><a href="#L172" aria-label="Line 172">172</a> }</span>
<span id="L173"><a href="#L173" aria-label="Line 173">173</a> </span>
<span id="L174"><a href="#L174" aria-label="Line 174">174</a> function programFor&lt;T&gt;(</span>
<span id="L175"><a href="#L175" aria-label="Line 175">175</a>   output: WritableSignal&lt;T&gt;, from: T, candidate: PibblTransitionCandidate&lt;T&gt;, velocity?: number,</span>
<span id="L176"><a href="#L176" aria-label="Line 176">176</a> ) {</span>
<span id="L177"><a href="#L177" aria-label="Line 177">177</a>   const context = Object.freeze({ from, to: candidate.target, velocity });</span>
<span id="L178"><a href="#L178" aria-label="Line 178">178</a>   const animation = candidate.options.animation;</span>
<span id="L179"><a href="#L179" aria-label="Line 179">179</a>   const definition = typeof animation === 'function'</span>
<span id="L180"><a href="#L180" aria-label="Line 180">180</a>     ? withHooksForbidden('Animation factories cannot call hooks.', () =&gt;</span>
<span id="L181"><a href="#L181" aria-label="Line 181">181</a>       withSignalWriteForbidden('Animation factories cannot write to signals.', () =&gt; animation(context)))</span>
<span id="L182"><a href="#L182" aria-label="Line 182">182</a>     : animation;</span>
<span id="L183"><a href="#L183" aria-label="Line 183">183</a>   return drive(output, bindAnimationTarget(definition, context));</span>
<span id="L184"><a href="#L184" aria-label="Line 184">184</a> }</span>
<span id="L185"><a href="#L185" aria-label="Line 185">185</a> </span></code></pre>

## Documentation version

Documentation built with @pibbl/core 0.0.2, revision 272a94a. ALPHA — NOT FOR PRODUCTION USE.
