# packages/core/src/lib/geometry/path-utilities.ts
This is the source snapshot used to build these API details. [View this revision on GitHub](https://github.com/benlesh/pibbl/blob/272a94aaf62e0bd6ad8726a4c607a76a9ec44ca1/packages/core/src/lib/geometry/path-utilities.ts#L62).

[Back to reference](/reference/functions/path-geometry/)

<pre class="api-source"><code><span id="L1"><a href="#L1" aria-label="Line 1">1</a> import type { flattenPathWang } from './path-wang.js';</span>
<span id="L2"><a href="#L2" aria-label="Line 2">2</a> import type { simplifyPathRadial } from './path-radial.js';</span>
<span id="L3"><a href="#L3" aria-label="Line 3">3</a> import { arcPoint, TAU, type ArcSegment } from './path-arc.js';</span>
<span id="L4"><a href="#L4" aria-label="Line 4">4</a> import { PathGeometry, type PathSegment } from './path-geometry.js';</span>
<span id="L5"><a href="#L5" aria-label="Line 5">5</a> </span>
<span id="L6"><a href="#L6" aria-label="Line 6">6</a> const DEFAULT_MAX_SEGMENTS = 1_000_000;</span>
<span id="L7"><a href="#L7" aria-label="Line 7">7</a> </span>
<span id="L8"><a href="#L8" aria-label="Line 8">8</a> /**</span>
<span id="L9"><a href="#L9" aria-label="Line 9">9</a>  * Positive approximation tolerance and output-segment budget for curve flattening.</span>
<span id="L10"><a href="#L10" aria-label="Line 10">10</a>  *</span>
<span id="L11"><a href="#L11" aria-label="Line 11">11</a>  * @see {@link flattenPath}</span>
<span id="L12"><a href="#L12" aria-label="Line 12">12</a>  * @see {@link flattenPathWang}</span>
<span id="L13"><a href="#L13" aria-label="Line 13">13</a>  */</span>
<span id="L14"><a href="#L14" aria-label="Line 14">14</a> export interface FlattenPathOptions {</span>
<span id="L15"><a href="#L15" aria-label="Line 15">15</a>   /** Positive maximum geometric approximation error. See {@link FlattenPathOptions}. */</span>
<span id="L16"><a href="#L16" aria-label="Line 16">16</a>   readonly tolerance: number;</span>
<span id="L17"><a href="#L17" aria-label="Line 17">17</a>   /** Upper bound on the number of output path segments. See {@link FlattenPathOptions}. */</span>
<span id="L18"><a href="#L18" aria-label="Line 18">18</a>   readonly maxSegments?: number;</span>
<span id="L19"><a href="#L19" aria-label="Line 19">19</a> }</span>
<span id="L20"><a href="#L20" aria-label="Line 20">20</a> </span>
<span id="L21"><a href="#L21" aria-label="Line 21">21</a> /**</span>
<span id="L22"><a href="#L22" aria-label="Line 22">22</a>  * Positive tolerance and output-segment budget for polyline simplification.</span>
<span id="L23"><a href="#L23" aria-label="Line 23">23</a>  *</span>
<span id="L24"><a href="#L24" aria-label="Line 24">24</a>  * @see {@link simplifyPath}</span>
<span id="L25"><a href="#L25" aria-label="Line 25">25</a>  * @see {@link simplifyPathRadial}</span>
<span id="L26"><a href="#L26" aria-label="Line 26">26</a>  */</span>
<span id="L27"><a href="#L27" aria-label="Line 27">27</a> export interface SimplifyPathOptions {</span>
<span id="L28"><a href="#L28" aria-label="Line 28">28</a>   /** Positive maximum geometric approximation error. See {@link SimplifyPathOptions}. */</span>
<span id="L29"><a href="#L29" aria-label="Line 29">29</a>   readonly tolerance: number;</span>
<span id="L30"><a href="#L30" aria-label="Line 30">30</a>   /** Upper bound on the number of output path segments. See {@link SimplifyPathOptions}. */</span>
<span id="L31"><a href="#L31" aria-label="Line 31">31</a>   readonly maxSegments?: number;</span>
<span id="L32"><a href="#L32" aria-label="Line 32">32</a> }</span>
<span id="L33"><a href="#L33" aria-label="Line 33">33</a> </span>
<span id="L34"><a href="#L34" aria-label="Line 34">34</a> /**</span>
<span id="L35"><a href="#L35" aria-label="Line 35">35</a>  * Subdivision count and output-segment budget for splitting path segments.</span>
<span id="L36"><a href="#L36" aria-label="Line 36">36</a>  *</span>
<span id="L37"><a href="#L37" aria-label="Line 37">37</a>  * @see {@link subdividePath}</span>
<span id="L38"><a href="#L38" aria-label="Line 38">38</a>  */</span>
<span id="L39"><a href="#L39" aria-label="Line 39">39</a> export interface SubdividePathOptions {</span>
<span id="L40"><a href="#L40" aria-label="Line 40">40</a>   /**</span>
<span id="L41"><a href="#L41" aria-label="Line 41">41</a>    * Number of pieces produced from each drawable path segment. See {@link SubdividePathOptions}.</span>
<span id="L42"><a href="#L42" aria-label="Line 42">42</a>    */</span>
<span id="L43"><a href="#L43" aria-label="Line 43">43</a>   readonly divisions: number;</span>
<span id="L44"><a href="#L44" aria-label="Line 44">44</a>   /** Upper bound on the number of output path segments. See {@link SubdividePathOptions}. */</span>
<span id="L45"><a href="#L45" aria-label="Line 45">45</a>   readonly maxSegments?: number;</span>
<span id="L46"><a href="#L46" aria-label="Line 46">46</a> }</span>
<span id="L47"><a href="#L47" aria-label="Line 47">47</a> </span>
<span id="L48"><a href="#L48" aria-label="Line 48">48</a> type Point = readonly [number, number];</span>
<span id="L49"><a href="#L49" aria-label="Line 49">49</a> </span>
<span id="L50"><a href="#L50" aria-label="Line 50">50</a> /**</span>
<span id="L51"><a href="#L51" aria-label="Line 51">51</a>  * Returns independent geometry with curves approximated by line segments within the requested</span>
<span id="L52"><a href="#L52" aria-label="Line 52">52</a>  * tolerance.</span>
<span id="L53"><a href="#L53" aria-label="Line 53">53</a>  *</span>
<span id="L54"><a href="#L54" aria-label="Line 54">54</a>  * @param path - Source geometry; it is not modified. See {@link PathGeometry}.</span>
<span id="L55"><a href="#L55" aria-label="Line 55">55</a>  * @param options - Maximum approximation error and flattening work limits. See</span>
<span id="L56"><a href="#L56" aria-label="Line 56">56</a>  * {@link FlattenPathOptions} .</span>
<span id="L57"><a href="#L57" aria-label="Line 57">57</a>  * @returns Independent geometry with curves replaced by line segments. See {@link PathGeometry}.</span>
<span id="L58"><a href="#L58" aria-label="Line 58">58</a>  *</span>
<span id="L59"><a href="#L59" aria-label="Line 59">59</a>  * @see {@link PathGeometry}</span>
<span id="L60"><a href="#L60" aria-label="Line 60">60</a>  * @see {@link FlattenPathOptions}</span>
<span id="L61"><a href="#L61" aria-label="Line 61">61</a>  */</span>
<span id="L62"><a href="#L62" aria-label="Line 62">62</a> export function flattenPath(path: PathGeometry, options: Readonly&lt;FlattenPathOptions&gt;): PathGeometry {</span>
<span id="L63"><a href="#L63" aria-label="Line 63">63</a>   const tolerance = requiredPositive(options.tolerance, 'tolerance');</span>
<span id="L64"><a href="#L64" aria-label="Line 64">64</a>   const output = collector(options.maxSegments);</span>
<span id="L65"><a href="#L65" aria-label="Line 65">65</a>   let current: Point = [0, 0];</span>
<span id="L66"><a href="#L66" aria-label="Line 66">66</a>   let start: Point = [0, 0];</span>
<span id="L67"><a href="#L67" aria-label="Line 67">67</a>   for (const segment of path) {</span>
<span id="L68"><a href="#L68" aria-label="Line 68">68</a>     switch (segment.type) {</span>
<span id="L69"><a href="#L69" aria-label="Line 69">69</a>       case 'move': current = start = [segment.x, segment.y]; output.add(segment); break;</span>
<span id="L70"><a href="#L70" aria-label="Line 70">70</a>       case 'line': current = [segment.x, segment.y]; output.add(segment); break;</span>
<span id="L71"><a href="#L71" aria-label="Line 71">71</a>       case 'close': current = start; output.add(segment); break;</span>
<span id="L72"><a href="#L72" aria-label="Line 72">72</a>       case 'quadratic': {</span>
<span id="L73"><a href="#L73" aria-label="Line 73">73</a>         const end: Point = [segment.x, segment.y];</span>
<span id="L74"><a href="#L74" aria-label="Line 74">74</a>         flattenQuadratic(current, [segment.cpx, segment.cpy], end, tolerance, output);</span>
<span id="L75"><a href="#L75" aria-label="Line 75">75</a>         current = end;</span>
<span id="L76"><a href="#L76" aria-label="Line 76">76</a>         break;</span>
<span id="L77"><a href="#L77" aria-label="Line 77">77</a>       }</span>
<span id="L78"><a href="#L78" aria-label="Line 78">78</a>       case 'cubic': {</span>
<span id="L79"><a href="#L79" aria-label="Line 79">79</a>         const end: Point = [segment.x, segment.y];</span>
<span id="L80"><a href="#L80" aria-label="Line 80">80</a>         flattenCubic(current, [segment.cp1x, segment.cp1y], [segment.cp2x, segment.cp2y], end, tolerance, output);</span>
<span id="L81"><a href="#L81" aria-label="Line 81">81</a>         current = end;</span>
<span id="L82"><a href="#L82" aria-label="Line 82">82</a>         break;</span>
<span id="L83"><a href="#L83" aria-label="Line 83">83</a>       }</span>
<span id="L84"><a href="#L84" aria-label="Line 84">84</a>       case 'arc': {</span>
<span id="L85"><a href="#L85" aria-label="Line 85">85</a>         const arcStart = arcPoint(segment, segment.startAngle);</span>
<span id="L86"><a href="#L86" aria-label="Line 86">86</a>         if (!samePoint(current, arcStart)) output.add(line(arcStart));</span>
<span id="L87"><a href="#L87" aria-label="Line 87">87</a>         flattenArc(segment, tolerance, output);</span>
<span id="L88"><a href="#L88" aria-label="Line 88">88</a>         current = arcPoint(segment, segment.startAngle + segment.sweep);</span>
<span id="L89"><a href="#L89" aria-label="Line 89">89</a>         break;</span>
<span id="L90"><a href="#L90" aria-label="Line 90">90</a>       }</span>
<span id="L91"><a href="#L91" aria-label="Line 91">91</a>     }</span>
<span id="L92"><a href="#L92" aria-label="Line 92">92</a>   }</span>
<span id="L93"><a href="#L93" aria-label="Line 93">93</a>   return output.finish();</span>
<span id="L94"><a href="#L94" aria-label="Line 94">94</a> }</span>
<span id="L95"><a href="#L95" aria-label="Line 95">95</a> </span>
<span id="L96"><a href="#L96" aria-label="Line 96">96</a> /**</span>
<span id="L97"><a href="#L97" aria-label="Line 97">97</a>  * Returns independent geometry with each drawable segment split into the requested number of</span>
<span id="L98"><a href="#L98" aria-label="Line 98">98</a>  * pieces.</span>
<span id="L99"><a href="#L99" aria-label="Line 99">99</a>  *</span>
<span id="L100"><a href="#L100" aria-label="Line 100">100</a>  * @param path - Source geometry; it is not modified. See {@link PathGeometry}.</span>
<span id="L101"><a href="#L101" aria-label="Line 101">101</a>  * @param options - Subdivision length and work limits. See {@link SubdividePathOptions}.</span>
<span id="L102"><a href="#L102" aria-label="Line 102">102</a>  * @returns Independent geometry with segments split according to the requested limits. See</span>
<span id="L103"><a href="#L103" aria-label="Line 103">103</a>  * {@link PathGeometry} .</span>
<span id="L104"><a href="#L104" aria-label="Line 104">104</a>  *</span>
<span id="L105"><a href="#L105" aria-label="Line 105">105</a>  * @see {@link PathGeometry}</span>
<span id="L106"><a href="#L106" aria-label="Line 106">106</a>  * @see {@link SubdividePathOptions}</span>
<span id="L107"><a href="#L107" aria-label="Line 107">107</a>  */</span>
<span id="L108"><a href="#L108" aria-label="Line 108">108</a> export function subdividePath(path: PathGeometry, options: Readonly&lt;SubdividePathOptions&gt;): PathGeometry {</span>
<span id="L109"><a href="#L109" aria-label="Line 109">109</a>   const divisions = requiredInteger(options.divisions, 'divisions');</span>
<span id="L110"><a href="#L110" aria-label="Line 110">110</a>   const output = collector(options.maxSegments);</span>
<span id="L111"><a href="#L111" aria-label="Line 111">111</a>   let current: Point = [0, 0];</span>
<span id="L112"><a href="#L112" aria-label="Line 112">112</a>   let start: Point = [0, 0];</span>
<span id="L113"><a href="#L113" aria-label="Line 113">113</a>   for (const segment of path) {</span>
<span id="L114"><a href="#L114" aria-label="Line 114">114</a>     switch (segment.type) {</span>
<span id="L115"><a href="#L115" aria-label="Line 115">115</a>       case 'move': current = start = [segment.x, segment.y]; output.add(segment); break;</span>
<span id="L116"><a href="#L116" aria-label="Line 116">116</a>       case 'line': {</span>
<span id="L117"><a href="#L117" aria-label="Line 117">117</a>         const end: Point = [segment.x, segment.y];</span>
<span id="L118"><a href="#L118" aria-label="Line 118">118</a>         subdivideLine(current, end, divisions, output);</span>
<span id="L119"><a href="#L119" aria-label="Line 119">119</a>         current = end;</span>
<span id="L120"><a href="#L120" aria-label="Line 120">120</a>         break;</span>
<span id="L121"><a href="#L121" aria-label="Line 121">121</a>       }</span>
<span id="L122"><a href="#L122" aria-label="Line 122">122</a>       case 'quadratic': {</span>
<span id="L123"><a href="#L123" aria-label="Line 123">123</a>         const end: Point = [segment.x, segment.y];</span>
<span id="L124"><a href="#L124" aria-label="Line 124">124</a>         subdivideQuadratic(current, [segment.cpx, segment.cpy], end, divisions, output);</span>
<span id="L125"><a href="#L125" aria-label="Line 125">125</a>         current = end;</span>
<span id="L126"><a href="#L126" aria-label="Line 126">126</a>         break;</span>
<span id="L127"><a href="#L127" aria-label="Line 127">127</a>       }</span>
<span id="L128"><a href="#L128" aria-label="Line 128">128</a>       case 'cubic': {</span>
<span id="L129"><a href="#L129" aria-label="Line 129">129</a>         const end: Point = [segment.x, segment.y];</span>
<span id="L130"><a href="#L130" aria-label="Line 130">130</a>         subdivideCubic(current, [segment.cp1x, segment.cp1y], [segment.cp2x, segment.cp2y], end, divisions, output);</span>
<span id="L131"><a href="#L131" aria-label="Line 131">131</a>         current = end;</span>
<span id="L132"><a href="#L132" aria-label="Line 132">132</a>         break;</span>
<span id="L133"><a href="#L133" aria-label="Line 133">133</a>       }</span>
<span id="L134"><a href="#L134" aria-label="Line 134">134</a>       case 'arc': {</span>
<span id="L135"><a href="#L135" aria-label="Line 135">135</a>         const arcStart = arcPoint(segment, segment.startAngle);</span>
<span id="L136"><a href="#L136" aria-label="Line 136">136</a>         if (!samePoint(current, arcStart)) output.add(line(arcStart));</span>
<span id="L137"><a href="#L137" aria-label="Line 137">137</a>         for (let i = 0; i &lt; divisions; i++) {</span>
<span id="L138"><a href="#L138" aria-label="Line 138">138</a>           output.add({ ...segment, startAngle: normalizeAngle(segment.startAngle + segment.sweep * i / divisions), sweep: segment.sweep / divisions });</span>
<span id="L139"><a href="#L139" aria-label="Line 139">139</a>         }</span>
<span id="L140"><a href="#L140" aria-label="Line 140">140</a>         current = arcPoint(segment, segment.startAngle + segment.sweep);</span>
<span id="L141"><a href="#L141" aria-label="Line 141">141</a>         break;</span>
<span id="L142"><a href="#L142" aria-label="Line 142">142</a>       }</span>
<span id="L143"><a href="#L143" aria-label="Line 143">143</a>       case 'close':</span>
<span id="L144"><a href="#L144" aria-label="Line 144">144</a>         if (!samePoint(current, start)) subdivideLine(current, start, divisions, output);</span>
<span id="L145"><a href="#L145" aria-label="Line 145">145</a>         current = start;</span>
<span id="L146"><a href="#L146" aria-label="Line 146">146</a>         output.add(segment);</span>
<span id="L147"><a href="#L147" aria-label="Line 147">147</a>         break;</span>
<span id="L148"><a href="#L148" aria-label="Line 148">148</a>     }</span>
<span id="L149"><a href="#L149" aria-label="Line 149">149</a>   }</span>
<span id="L150"><a href="#L150" aria-label="Line 150">150</a>   return output.finish();</span>
<span id="L151"><a href="#L151" aria-label="Line 151">151</a> }</span>
<span id="L152"><a href="#L152" aria-label="Line 152">152</a> </span>
<span id="L153"><a href="#L153" aria-label="Line 153">153</a> /**</span>
<span id="L154"><a href="#L154" aria-label="Line 154">154</a>  * Returns independent polyline geometry with redundant points removed within the requested</span>
<span id="L155"><a href="#L155" aria-label="Line 155">155</a>  * tolerance.</span>
<span id="L156"><a href="#L156" aria-label="Line 156">156</a>  *</span>
<span id="L157"><a href="#L157" aria-label="Line 157">157</a>  * @param path - Source geometry; it is not modified. See {@link PathGeometry}.</span>
<span id="L158"><a href="#L158" aria-label="Line 158">158</a>  * @param options - Simplification tolerance and work limits. See {@link SimplifyPathOptions}.</span>
<span id="L159"><a href="#L159" aria-label="Line 159">159</a>  * @returns Independent geometry with redundant line vertices removed. See {@link PathGeometry}.</span>
<span id="L160"><a href="#L160" aria-label="Line 160">160</a>  *</span>
<span id="L161"><a href="#L161" aria-label="Line 161">161</a>  * @see {@link PathGeometry}</span>
<span id="L162"><a href="#L162" aria-label="Line 162">162</a>  * @see {@link SimplifyPathOptions}</span>
<span id="L163"><a href="#L163" aria-label="Line 163">163</a>  */</span>
<span id="L164"><a href="#L164" aria-label="Line 164">164</a> export function simplifyPath(path: PathGeometry, options: Readonly&lt;SimplifyPathOptions&gt;): PathGeometry {</span>
<span id="L165"><a href="#L165" aria-label="Line 165">165</a>   const tolerance = requiredPositive(options.tolerance, 'tolerance');</span>
<span id="L166"><a href="#L166" aria-label="Line 166">166</a>   const output = collector(options.maxSegments);</span>
<span id="L167"><a href="#L167" aria-label="Line 167">167</a>   let current: Point | undefined;</span>
<span id="L168"><a href="#L168" aria-label="Line 168">168</a>   let start: Point | undefined;</span>
<span id="L169"><a href="#L169" aria-label="Line 169">169</a>   let run: Point[] = [];</span>
<span id="L170"><a href="#L170" aria-label="Line 170">170</a>   const flushOpen = () =&gt; {</span>
<span id="L171"><a href="#L171" aria-label="Line 171">171</a>     if (!run.length) return;</span>
<span id="L172"><a href="#L172" aria-label="Line 172">172</a>     for (const point of simplifyOpen(run, tolerance).slice(1)) output.add(line(point));</span>
<span id="L173"><a href="#L173" aria-label="Line 173">173</a>     run = current ? [current] : [];</span>
<span id="L174"><a href="#L174" aria-label="Line 174">174</a>   };</span>
<span id="L175"><a href="#L175" aria-label="Line 175">175</a>   for (const segment of path) {</span>
<span id="L176"><a href="#L176" aria-label="Line 176">176</a>     switch (segment.type) {</span>
<span id="L177"><a href="#L177" aria-label="Line 177">177</a>       case 'move':</span>
<span id="L178"><a href="#L178" aria-label="Line 178">178</a>         flushOpen();</span>
<span id="L179"><a href="#L179" aria-label="Line 179">179</a>         current = start = [segment.x, segment.y];</span>
<span id="L180"><a href="#L180" aria-label="Line 180">180</a>         run = [current];</span>
<span id="L181"><a href="#L181" aria-label="Line 181">181</a>         output.add(segment);</span>
<span id="L182"><a href="#L182" aria-label="Line 182">182</a>         break;</span>
<span id="L183"><a href="#L183" aria-label="Line 183">183</a>       case 'line':</span>
<span id="L184"><a href="#L184" aria-label="Line 184">184</a>         current = [segment.x, segment.y];</span>
<span id="L185"><a href="#L185" aria-label="Line 185">185</a>         run.push(current);</span>
<span id="L186"><a href="#L186" aria-label="Line 186">186</a>         break;</span>
<span id="L187"><a href="#L187" aria-label="Line 187">187</a>       case 'close': {</span>
<span id="L188"><a href="#L188" aria-label="Line 188">188</a>         if (!current || !start) throw new TypeError('simplifyPath requires a move segment before close.');</span>
<span id="L189"><a href="#L189" aria-label="Line 189">189</a>         const simplified = simplifyClosed(withoutClosingDuplicate(run), tolerance);</span>
<span id="L190"><a href="#L190" aria-label="Line 190">190</a>         for (const point of simplified.slice(1)) output.add(line(point));</span>
<span id="L191"><a href="#L191" aria-label="Line 191">191</a>         output.add(segment);</span>
<span id="L192"><a href="#L192" aria-label="Line 192">192</a>         current = start;</span>
<span id="L193"><a href="#L193" aria-label="Line 193">193</a>         run = [current];</span>
<span id="L194"><a href="#L194" aria-label="Line 194">194</a>         break;</span>
<span id="L195"><a href="#L195" aria-label="Line 195">195</a>       }</span>
<span id="L196"><a href="#L196" aria-label="Line 196">196</a>       default: throw new TypeError('simplifyPath requires line-only geometry.');</span>
<span id="L197"><a href="#L197" aria-label="Line 197">197</a>     }</span>
<span id="L198"><a href="#L198" aria-label="Line 198">198</a>   }</span>
<span id="L199"><a href="#L199" aria-label="Line 199">199</a>   flushOpen();</span>
<span id="L200"><a href="#L200" aria-label="Line 200">200</a>   return output.finish();</span>
<span id="L201"><a href="#L201" aria-label="Line 201">201</a> }</span>
<span id="L202"><a href="#L202" aria-label="Line 202">202</a> </span>
<span id="L203"><a href="#L203" aria-label="Line 203">203</a> function collector(maxSegments: number | undefined) {</span>
<span id="L204"><a href="#L204" aria-label="Line 204">204</a>   const limit = maxSegments === undefined ? DEFAULT_MAX_SEGMENTS : requiredInteger(maxSegments, 'maxSegments');</span>
<span id="L205"><a href="#L205" aria-label="Line 205">205</a>   const segments: PathSegment[] = [];</span>
<span id="L206"><a href="#L206" aria-label="Line 206">206</a>   return {</span>
<span id="L207"><a href="#L207" aria-label="Line 207">207</a>     add(segment: PathSegment) {</span>
<span id="L208"><a href="#L208" aria-label="Line 208">208</a>       if (segments.length &gt;= limit) throw new RangeError('Path utility output exceeds maxSegments.');</span>
<span id="L209"><a href="#L209" aria-label="Line 209">209</a>       segments.push(segment);</span>
<span id="L210"><a href="#L210" aria-label="Line 210">210</a>     },</span>
<span id="L211"><a href="#L211" aria-label="Line 211">211</a>     finish() {</span>
<span id="L212"><a href="#L212" aria-label="Line 212">212</a>       const output = new PathGeometry();</span>
<span id="L213"><a href="#L213" aria-label="Line 213">213</a>       if (segments.length) output.spliceSegments(0, 0, segments);</span>
<span id="L214"><a href="#L214" aria-label="Line 214">214</a>       return output;</span>
<span id="L215"><a href="#L215" aria-label="Line 215">215</a>     },</span>
<span id="L216"><a href="#L216" aria-label="Line 216">216</a>   };</span>
<span id="L217"><a href="#L217" aria-label="Line 217">217</a> }</span>
<span id="L218"><a href="#L218" aria-label="Line 218">218</a> </span>
<span id="L219"><a href="#L219" aria-label="Line 219">219</a> function requiredPositive(value: number, name: string): number {</span>
<span id="L220"><a href="#L220" aria-label="Line 220">220</a>   if (!Number.isFinite(value) || value &lt;= 0) throw new RangeError(`${name} must be a finite positive number.`);</span>
<span id="L221"><a href="#L221" aria-label="Line 221">221</a>   return value;</span>
<span id="L222"><a href="#L222" aria-label="Line 222">222</a> }</span>
<span id="L223"><a href="#L223" aria-label="Line 223">223</a> </span>
<span id="L224"><a href="#L224" aria-label="Line 224">224</a> function requiredInteger(value: number, name: string): number {</span>
<span id="L225"><a href="#L225" aria-label="Line 225">225</a>   if (!Number.isSafeInteger(value) || value &lt;= 0) throw new RangeError(`${name} must be a positive integer.`);</span>
<span id="L226"><a href="#L226" aria-label="Line 226">226</a>   return value;</span>
<span id="L227"><a href="#L227" aria-label="Line 227">227</a> }</span>
<span id="L228"><a href="#L228" aria-label="Line 228">228</a> </span>
<span id="L229"><a href="#L229" aria-label="Line 229">229</a> function flattenQuadratic(a: Point, b: Point, c: Point, tolerance: number, output: ReturnType&lt;typeof collector&gt;): void {</span>
<span id="L230"><a href="#L230" aria-label="Line 230">230</a>   const stack: Array&lt;readonly [Point, Point, Point, number]&gt; = [[a, b, c, 0]];</span>
<span id="L231"><a href="#L231" aria-label="Line 231">231</a>   while (stack.length) {</span>
<span id="L232"><a href="#L232" aria-label="Line 232">232</a>     const [p0, p1, p2, depth] = stack.pop()!;</span>
<span id="L233"><a href="#L233" aria-label="Line 233">233</a>     if (pointSegmentDistance(p1, p0, p2) &lt;= tolerance) { output.add(line(p2)); continue; }</span>
<span id="L234"><a href="#L234" aria-label="Line 234">234</a>     if (depth &gt;= 60) throw new RangeError('flattenPath cannot satisfy tolerance due to numerical nonprogress.');</span>
<span id="L235"><a href="#L235" aria-label="Line 235">235</a>     const p01 = midpoint(p0, p1), p12 = midpoint(p1, p2), p = midpoint(p01, p12);</span>
<span id="L236"><a href="#L236" aria-label="Line 236">236</a>     stack.push([p, p12, p2, depth + 1], [p0, p01, p, depth + 1]);</span>
<span id="L237"><a href="#L237" aria-label="Line 237">237</a>   }</span>
<span id="L238"><a href="#L238" aria-label="Line 238">238</a> }</span>
<span id="L239"><a href="#L239" aria-label="Line 239">239</a> </span>
<span id="L240"><a href="#L240" aria-label="Line 240">240</a> function flattenCubic(a: Point, b: Point, c: Point, d: Point, tolerance: number, output: ReturnType&lt;typeof collector&gt;): void {</span>
<span id="L241"><a href="#L241" aria-label="Line 241">241</a>   const stack: Array&lt;readonly [Point, Point, Point, Point, number]&gt; = [[a, b, c, d, 0]];</span>
<span id="L242"><a href="#L242" aria-label="Line 242">242</a>   while (stack.length) {</span>
<span id="L243"><a href="#L243" aria-label="Line 243">243</a>     const [p0, p1, p2, p3, depth] = stack.pop()!;</span>
<span id="L244"><a href="#L244" aria-label="Line 244">244</a>     if (Math.max(pointSegmentDistance(p1, p0, p3), pointSegmentDistance(p2, p0, p3)) &lt;= tolerance) { output.add(line(p3)); continue; }</span>
<span id="L245"><a href="#L245" aria-label="Line 245">245</a>     if (depth &gt;= 60) throw new RangeError('flattenPath cannot satisfy tolerance due to numerical nonprogress.');</span>
<span id="L246"><a href="#L246" aria-label="Line 246">246</a>     const p01 = midpoint(p0, p1), p12 = midpoint(p1, p2), p23 = midpoint(p2, p3);</span>
<span id="L247"><a href="#L247" aria-label="Line 247">247</a>     const p012 = midpoint(p01, p12), p123 = midpoint(p12, p23), p = midpoint(p012, p123);</span>
<span id="L248"><a href="#L248" aria-label="Line 248">248</a>     stack.push([p, p123, p23, p3, depth + 1], [p0, p01, p012, p, depth + 1]);</span>
<span id="L249"><a href="#L249" aria-label="Line 249">249</a>   }</span>
<span id="L250"><a href="#L250" aria-label="Line 250">250</a> }</span>
<span id="L251"><a href="#L251" aria-label="Line 251">251</a> </span>
<span id="L252"><a href="#L252" aria-label="Line 252">252</a> function flattenArc(arc: ArcSegment, tolerance: number, output: ReturnType&lt;typeof collector&gt;): void {</span>
<span id="L253"><a href="#L253" aria-label="Line 253">253</a>   const radius = Math.hypot(arc.ux, arc.uy, arc.vx, arc.vy);</span>
<span id="L254"><a href="#L254" aria-label="Line 254">254</a>   const stack: Array&lt;readonly [number, number, number]&gt; = [[arc.startAngle, arc.startAngle + arc.sweep, 0]];</span>
<span id="L255"><a href="#L255" aria-label="Line 255">255</a>   while (stack.length) {</span>
<span id="L256"><a href="#L256" aria-label="Line 256">256</a>     const [from, to, depth] = stack.pop()!;</span>
<span id="L257"><a href="#L257" aria-label="Line 257">257</a>     const middle = (from + to) / 2;</span>
<span id="L258"><a href="#L258" aria-label="Line 258">258</a>     const a = arcPoint(arc, from), b = arcPoint(arc, to);</span>
<span id="L259"><a href="#L259" aria-label="Line 259">259</a>     const sampled = Math.max(</span>
<span id="L260"><a href="#L260" aria-label="Line 260">260</a>       pointSegmentDistance(arcPoint(arc, from + (to - from) / 4), a, b),</span>
<span id="L261"><a href="#L261" aria-label="Line 261">261</a>       pointSegmentDistance(arcPoint(arc, middle), a, b),</span>
<span id="L262"><a href="#L262" aria-label="Line 262">262</a>       pointSegmentDistance(arcPoint(arc, to - (to - from) / 4), a, b),</span>
<span id="L263"><a href="#L263" aria-label="Line 263">263</a>     );</span>
<span id="L264"><a href="#L264" aria-label="Line 264">264</a>     const bound = radius * (to - from) ** 2 / 8;</span>
<span id="L265"><a href="#L265" aria-label="Line 265">265</a>     if (sampled &lt;= tolerance &amp;&amp; bound &lt;= tolerance) { output.add(line(b)); continue; }</span>
<span id="L266"><a href="#L266" aria-label="Line 266">266</a>     if (depth &gt;= 60 || middle === from || middle === to) throw new RangeError('flattenPath cannot satisfy tolerance due to numerical nonprogress.');</span>
<span id="L267"><a href="#L267" aria-label="Line 267">267</a>     stack.push([middle, to, depth + 1], [from, middle, depth + 1]);</span>
<span id="L268"><a href="#L268" aria-label="Line 268">268</a>   }</span>
<span id="L269"><a href="#L269" aria-label="Line 269">269</a> }</span>
<span id="L270"><a href="#L270" aria-label="Line 270">270</a> </span>
<span id="L271"><a href="#L271" aria-label="Line 271">271</a> function subdivideLine(a: Point, b: Point, divisions: number, output: ReturnType&lt;typeof collector&gt;) {</span>
<span id="L272"><a href="#L272" aria-label="Line 272">272</a>   for (let i = 1; i &lt;= divisions; i++) output.add(line(interpolate(a, b, i / divisions)));</span>
<span id="L273"><a href="#L273" aria-label="Line 273">273</a> }</span>
<span id="L274"><a href="#L274" aria-label="Line 274">274</a> </span>
<span id="L275"><a href="#L275" aria-label="Line 275">275</a> function subdivideQuadratic(a: Point, b: Point, c: Point, divisions: number, output: ReturnType&lt;typeof collector&gt;) {</span>
<span id="L276"><a href="#L276" aria-label="Line 276">276</a>   let rest: readonly [Point, Point, Point] = [a, b, c];</span>
<span id="L277"><a href="#L277" aria-label="Line 277">277</a>   for (let i = divisions; i &gt; 1; i--) {</span>
<span id="L278"><a href="#L278" aria-label="Line 278">278</a>     const [left, right] = splitQuadratic(...rest, 1 / i);</span>
<span id="L279"><a href="#L279" aria-label="Line 279">279</a>     output.add({ type: 'quadratic', cpx: left[1][0], cpy: left[1][1], x: left[2][0], y: left[2][1] });</span>
<span id="L280"><a href="#L280" aria-label="Line 280">280</a>     rest = right;</span>
<span id="L281"><a href="#L281" aria-label="Line 281">281</a>   }</span>
<span id="L282"><a href="#L282" aria-label="Line 282">282</a>   output.add({ type: 'quadratic', cpx: rest[1][0], cpy: rest[1][1], x: rest[2][0], y: rest[2][1] });</span>
<span id="L283"><a href="#L283" aria-label="Line 283">283</a> }</span>
<span id="L284"><a href="#L284" aria-label="Line 284">284</a> </span>
<span id="L285"><a href="#L285" aria-label="Line 285">285</a> function subdivideCubic(a: Point, b: Point, c: Point, d: Point, divisions: number, output: ReturnType&lt;typeof collector&gt;) {</span>
<span id="L286"><a href="#L286" aria-label="Line 286">286</a>   let rest: readonly [Point, Point, Point, Point] = [a, b, c, d];</span>
<span id="L287"><a href="#L287" aria-label="Line 287">287</a>   for (let i = divisions; i &gt; 1; i--) {</span>
<span id="L288"><a href="#L288" aria-label="Line 288">288</a>     const [left, right] = splitCubic(...rest, 1 / i);</span>
<span id="L289"><a href="#L289" aria-label="Line 289">289</a>     output.add({ type: 'cubic', cp1x: left[1][0], cp1y: left[1][1], cp2x: left[2][0], cp2y: left[2][1], x: left[3][0], y: left[3][1] });</span>
<span id="L290"><a href="#L290" aria-label="Line 290">290</a>     rest = right;</span>
<span id="L291"><a href="#L291" aria-label="Line 291">291</a>   }</span>
<span id="L292"><a href="#L292" aria-label="Line 292">292</a>   output.add({ type: 'cubic', cp1x: rest[1][0], cp1y: rest[1][1], cp2x: rest[2][0], cp2y: rest[2][1], x: rest[3][0], y: rest[3][1] });</span>
<span id="L293"><a href="#L293" aria-label="Line 293">293</a> }</span>
<span id="L294"><a href="#L294" aria-label="Line 294">294</a> </span>
<span id="L295"><a href="#L295" aria-label="Line 295">295</a> function simplifyOpen(points: readonly Point[], tolerance: number): Point[] {</span>
<span id="L296"><a href="#L296" aria-label="Line 296">296</a>   if (points.length &lt;= 2) return [...points];</span>
<span id="L297"><a href="#L297" aria-label="Line 297">297</a>   const keep = new Uint8Array(points.length);</span>
<span id="L298"><a href="#L298" aria-label="Line 298">298</a>   keep[0] = keep[points.length - 1] = 1;</span>
<span id="L299"><a href="#L299" aria-label="Line 299">299</a>   const stack: Array&lt;readonly [number, number]&gt; = [[0, points.length - 1]];</span>
<span id="L300"><a href="#L300" aria-label="Line 300">300</a>   while (stack.length) {</span>
<span id="L301"><a href="#L301" aria-label="Line 301">301</a>     const [first, last] = stack.pop()!;</span>
<span id="L302"><a href="#L302" aria-label="Line 302">302</a>     let index = -1, maximum = tolerance;</span>
<span id="L303"><a href="#L303" aria-label="Line 303">303</a>     for (let i = first + 1; i &lt; last; i++) {</span>
<span id="L304"><a href="#L304" aria-label="Line 304">304</a>       const distance = pointSegmentDistance(points[i], points[first], points[last]);</span>
<span id="L305"><a href="#L305" aria-label="Line 305">305</a>       if (distance &gt; maximum) { maximum = distance; index = i; }</span>
<span id="L306"><a href="#L306" aria-label="Line 306">306</a>     }</span>
<span id="L307"><a href="#L307" aria-label="Line 307">307</a>     if (index !== -1) { keep[index] = 1; stack.push([first, index], [index, last]); }</span>
<span id="L308"><a href="#L308" aria-label="Line 308">308</a>   }</span>
<span id="L309"><a href="#L309" aria-label="Line 309">309</a>   const result: Point[] = [];</span>
<span id="L310"><a href="#L310" aria-label="Line 310">310</a>   for (let i = 0; i &lt; points.length; i++) if (keep[i]) result.push(points[i]);</span>
<span id="L311"><a href="#L311" aria-label="Line 311">311</a>   return result;</span>
<span id="L312"><a href="#L312" aria-label="Line 312">312</a> }</span>
<span id="L313"><a href="#L313" aria-label="Line 313">313</a> </span>
<span id="L314"><a href="#L314" aria-label="Line 314">314</a> function simplifyClosed(points: readonly Point[], tolerance: number): Point[] {</span>
<span id="L315"><a href="#L315" aria-label="Line 315">315</a>   if (points.length &lt;= 3 || !hasThreeDistinct(points)) return [...points];</span>
<span id="L316"><a href="#L316" aria-label="Line 316">316</a>   const [firstAnchor, secondAnchor] = closedAnchors(points);</span>
<span id="L317"><a href="#L317" aria-label="Line 317">317</a>   const first = simplifyOpen(points.slice(0, firstAnchor + 1), tolerance);</span>
<span id="L318"><a href="#L318" aria-label="Line 318">318</a>   const second = simplifyOpen(points.slice(firstAnchor, secondAnchor + 1), tolerance);</span>
<span id="L319"><a href="#L319" aria-label="Line 319">319</a>   const third = simplifyOpen([...points.slice(secondAnchor), points[0]], tolerance);</span>
<span id="L320"><a href="#L320" aria-label="Line 320">320</a>   return [...first, ...second.slice(1), ...third.slice(1, -1)];</span>
<span id="L321"><a href="#L321" aria-label="Line 321">321</a> }</span>
<span id="L322"><a href="#L322" aria-label="Line 322">322</a> </span>
<span id="L323"><a href="#L323" aria-label="Line 323">323</a> function closedAnchors(points: readonly Point[]): readonly [number, number] {</span>
<span id="L324"><a href="#L324" aria-label="Line 324">324</a>   let farthest = 1, farthestDistance = -1;</span>
<span id="L325"><a href="#L325" aria-label="Line 325">325</a>   for (let i = 1; i &lt; points.length; i++) {</span>
<span id="L326"><a href="#L326" aria-label="Line 326">326</a>     const distance = pointDistance(points[0], points[i]);</span>
<span id="L327"><a href="#L327" aria-label="Line 327">327</a>     if (distance &gt; farthestDistance) { farthestDistance = distance; farthest = i; }</span>
<span id="L328"><a href="#L328" aria-label="Line 328">328</a>   }</span>
<span id="L329"><a href="#L329" aria-label="Line 329">329</a>   let third = -1, thirdDistance = -1;</span>
<span id="L330"><a href="#L330" aria-label="Line 330">330</a>   for (let i = 1; i &lt; points.length; i++) {</span>
<span id="L331"><a href="#L331" aria-label="Line 331">331</a>     if (i === farthest || samePoint(points[i], points[0]) || samePoint(points[i], points[farthest])) continue;</span>
<span id="L332"><a href="#L332" aria-label="Line 332">332</a>     const distance = pointSegmentDistance(points[i], points[0], points[farthest]);</span>
<span id="L333"><a href="#L333" aria-label="Line 333">333</a>     if (distance &gt; thirdDistance) { thirdDistance = distance; third = i; }</span>
<span id="L334"><a href="#L334" aria-label="Line 334">334</a>   }</span>
<span id="L335"><a href="#L335" aria-label="Line 335">335</a>   const [firstAnchor, secondAnchor] = [farthest, third].sort((a, b) =&gt; a - b);</span>
<span id="L336"><a href="#L336" aria-label="Line 336">336</a>   return [firstAnchor, secondAnchor];</span>
<span id="L337"><a href="#L337" aria-label="Line 337">337</a> }</span>
<span id="L338"><a href="#L338" aria-label="Line 338">338</a> </span>
<span id="L339"><a href="#L339" aria-label="Line 339">339</a> function withoutClosingDuplicate(points: readonly Point[]): Point[] {</span>
<span id="L340"><a href="#L340" aria-label="Line 340">340</a>   return points.length &gt; 1 &amp;&amp; samePoint(points[0], points.at(-1)!) ? points.slice(0, -1) : [...points];</span>
<span id="L341"><a href="#L341" aria-label="Line 341">341</a> }</span>
<span id="L342"><a href="#L342" aria-label="Line 342">342</a> function hasThreeDistinct(points: readonly Point[]): boolean {</span>
<span id="L343"><a href="#L343" aria-label="Line 343">343</a>   const first = points[0];</span>
<span id="L344"><a href="#L344" aria-label="Line 344">344</a>   let second: Point | undefined;</span>
<span id="L345"><a href="#L345" aria-label="Line 345">345</a>   for (let i = 1; i &lt; points.length; i++) {</span>
<span id="L346"><a href="#L346" aria-label="Line 346">346</a>     const point = points[i];</span>
<span id="L347"><a href="#L347" aria-label="Line 347">347</a>     if (samePoint(point, first)) continue;</span>
<span id="L348"><a href="#L348" aria-label="Line 348">348</a>     if (!second) second = point;</span>
<span id="L349"><a href="#L349" aria-label="Line 349">349</a>     else if (!samePoint(point, second)) return true;</span>
<span id="L350"><a href="#L350" aria-label="Line 350">350</a>   }</span>
<span id="L351"><a href="#L351" aria-label="Line 351">351</a>   return false;</span>
<span id="L352"><a href="#L352" aria-label="Line 352">352</a> }</span>
<span id="L353"><a href="#L353" aria-label="Line 353">353</a> function splitQuadratic(a: Point, b: Point, c: Point, t: number): readonly [readonly [Point, Point, Point], readonly [Point, Point, Point]] {</span>
<span id="L354"><a href="#L354" aria-label="Line 354">354</a>   const ab = interpolate(a, b, t), bc = interpolate(b, c, t), p = interpolate(ab, bc, t);</span>
<span id="L355"><a href="#L355" aria-label="Line 355">355</a>   return [[a, ab, p], [p, bc, c]];</span>
<span id="L356"><a href="#L356" aria-label="Line 356">356</a> }</span>
<span id="L357"><a href="#L357" aria-label="Line 357">357</a> function splitCubic(a: Point, b: Point, c: Point, d: Point, t: number): readonly [readonly [Point, Point, Point, Point], readonly [Point, Point, Point, Point]] {</span>
<span id="L358"><a href="#L358" aria-label="Line 358">358</a>   const ab = interpolate(a, b, t), bc = interpolate(b, c, t), cd = interpolate(c, d, t);</span>
<span id="L359"><a href="#L359" aria-label="Line 359">359</a>   const abc = interpolate(ab, bc, t), bcd = interpolate(bc, cd, t), p = interpolate(abc, bcd, t);</span>
<span id="L360"><a href="#L360" aria-label="Line 360">360</a>   return [[a, ab, abc, p], [p, bcd, cd, d]];</span>
<span id="L361"><a href="#L361" aria-label="Line 361">361</a> }</span>
<span id="L362"><a href="#L362" aria-label="Line 362">362</a> function line([x, y]: Point): PathSegment { return { type: 'line', x, y }; }</span>
<span id="L363"><a href="#L363" aria-label="Line 363">363</a> function midpoint(a: Point, b: Point): Point { return interpolate(a, b, 0.5); }</span>
<span id="L364"><a href="#L364" aria-label="Line 364">364</a> function interpolate(a: Point, b: Point, t: number): Point { return [a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t]; }</span>
<span id="L365"><a href="#L365" aria-label="Line 365">365</a> function pointDistance(a: Point, b: Point): number { return Math.hypot(difference(a[0], b[0]), difference(a[1], b[1])); }</span>
<span id="L366"><a href="#L366" aria-label="Line 366">366</a> function samePoint(a: Point, b: Point): boolean { return a[0] === b[0] &amp;&amp; a[1] === b[1]; }</span>
<span id="L367"><a href="#L367" aria-label="Line 367">367</a> function pointSegmentDistance(point: Point, a: Point, b: Point): number {</span>
<span id="L368"><a href="#L368" aria-label="Line 368">368</a>   const x = difference(b[0], a[0]), y = difference(b[1], a[1]);</span>
<span id="L369"><a href="#L369" aria-label="Line 369">369</a>   const px = difference(point[0], a[0]), py = difference(point[1], a[1]);</span>
<span id="L370"><a href="#L370" aria-label="Line 370">370</a>   const scale = Math.max(Math.abs(x), Math.abs(y), Math.abs(px), Math.abs(py));</span>
<span id="L371"><a href="#L371" aria-label="Line 371">371</a>   if (scale === 0) return Math.hypot(px, py);</span>
<span id="L372"><a href="#L372" aria-label="Line 372">372</a>   const scaledX = x / scale, scaledY = y / scale;</span>
<span id="L373"><a href="#L373" aria-label="Line 373">373</a>   const scaledPX = px / scale, scaledPY = py / scale;</span>
<span id="L374"><a href="#L374" aria-label="Line 374">374</a>   const length = scaledX * scaledX + scaledY * scaledY;</span>
<span id="L375"><a href="#L375" aria-label="Line 375">375</a>   if (length === 0) return Math.hypot(px, py);</span>
<span id="L376"><a href="#L376" aria-label="Line 376">376</a>   const t = Math.max(0, Math.min(1, (scaledPX * scaledX + scaledPY * scaledY) / length));</span>
<span id="L377"><a href="#L377" aria-label="Line 377">377</a>   return scale * Math.hypot(scaledPX - scaledX * t, scaledPY - scaledY * t);</span>
<span id="L378"><a href="#L378" aria-label="Line 378">378</a> }</span>
<span id="L379"><a href="#L379" aria-label="Line 379">379</a> function difference(value: number, origin: number): number {</span>
<span id="L380"><a href="#L380" aria-label="Line 380">380</a>   const result = value - origin;</span>
<span id="L381"><a href="#L381" aria-label="Line 381">381</a>   if (!Number.isFinite(result)) throw new RangeError('Path utility cannot compare coordinates with an unrepresentable difference.');</span>
<span id="L382"><a href="#L382" aria-label="Line 382">382</a>   return result;</span>
<span id="L383"><a href="#L383" aria-label="Line 383">383</a> }</span>
<span id="L384"><a href="#L384" aria-label="Line 384">384</a> function normalizeAngle(angle: number): number { const normalized = angle % TAU; return Object.is(normalized, -0) ? 0 : normalized; }</span>
<span id="L385"><a href="#L385" aria-label="Line 385">385</a> </span></code></pre>

## Documentation version

Documentation built with @pibbl/core 0.0.2, revision 272a94a. ALPHA — NOT FOR PRODUCTION USE.
