# packages/core/src/features/particles/lib/definition.ts
This is the source snapshot used to build these API details. [View this revision on GitHub](https://github.com/benlesh/pibbl/blob/272a94aaf62e0bd6ad8726a4c607a76a9ec44ca1/packages/core/src/features/particles/lib/definition.ts#L609).

[Back to reference](/reference/functions/define-particle-effect-2d/)

<pre class="api-source"><code><span id="L1"><a href="#L1" aria-label="Line 1">1</a> import {</span>
<span id="L2"><a href="#L2" aria-label="Line 2">2</a>   assertFiniteVector,</span>
<span id="L3"><a href="#L3" aria-label="Line 3">3</a>   assertNonnegativeNumber,</span>
<span id="L4"><a href="#L4" aria-label="Line 4">4</a>   assertPositiveNumber,</span>
<span id="L5"><a href="#L5" aria-label="Line 5">5</a>   cloneParticleRecord,</span>
<span id="L6"><a href="#L6" aria-label="Line 6">6</a>   createParticleEffect2D,</span>
<span id="L7"><a href="#L7" aria-label="Line 7">7</a>   hashParticleEmitterName,</span>
<span id="L8"><a href="#L8" aria-label="Line 8">8</a>   normalizeBounds2D,</span>
<span id="L9"><a href="#L9" aria-label="Line 9">9</a>   normalizeEmission,</span>
<span id="L10"><a href="#L10" aria-label="Line 10">10</a>   normalizeParameters,</span>
<span id="L11"><a href="#L11" aria-label="Line 11">11</a>   normalizeRenderer2D,</span>
<span id="L12"><a href="#L12" aria-label="Line 12">12</a>   particleDefinitionError,</span>
<span id="L13"><a href="#L13" aria-label="Line 13">13</a>   particleScalarRange,</span>
<span id="L14"><a href="#L14" aria-label="Line 14">14</a>   validateAppearance,</span>
<span id="L15"><a href="#L15" aria-label="Line 15">15</a>   validateScalarVector,</span>
<span id="L16"><a href="#L16" aria-label="Line 16">16</a>   type ParticleEffect2DRecord,</span>
<span id="L17"><a href="#L17" aria-label="Line 17">17</a>   type ParticleEmitter2DRecord,</span>
<span id="L18"><a href="#L18" aria-label="Line 18">18</a>   type ParticleScalarRange,</span>
<span id="L19"><a href="#L19" aria-label="Line 19">19</a>   type ParticleValidationContext,</span>
<span id="L20"><a href="#L20" aria-label="Line 20">20</a> } from './definition-records.js';</span>
<span id="L21"><a href="#L21" aria-label="Line 21">21</a> import { getParticleDescriptorRecord } from './particle.js';</span>
<span id="L22"><a href="#L22" aria-label="Line 22">22</a> import { compileParticleEffect2D } from './compiler.js';</span>
<span id="L23"><a href="#L23" aria-label="Line 23">23</a> import type {</span>
<span id="L24"><a href="#L24" aria-label="Line 24">24</a>   PibblParticleAppearance,</span>
<span id="L25"><a href="#L25" aria-label="Line 25">25</a>   PibblParticleBounds2D,</span>
<span id="L26"><a href="#L26" aria-label="Line 26">26</a>   PibblParticleEffect2D,</span>
<span id="L27"><a href="#L27" aria-label="Line 27">27</a>   PibblParticleEffect2DInput,</span>
<span id="L28"><a href="#L28" aria-label="Line 28">28</a>   PibblParticleInitial2D,</span>
<span id="L29"><a href="#L29" aria-label="Line 29">29</a>   PibblParticleMotion2D,</span>
<span id="L30"><a href="#L30" aria-label="Line 30">30</a>   PibblParticleParameterDefinitions,</span>
<span id="L31"><a href="#L31" aria-label="Line 31">31</a>   PibblParticleShape2D,</span>
<span id="L32"><a href="#L32" aria-label="Line 32">32</a>   PibblParticleValuesOf,</span>
<span id="L33"><a href="#L33" aria-label="Line 33">33</a> } from './types.js';</span>
<span id="L34"><a href="#L34" aria-label="Line 34">34</a> </span>
<span id="L35"><a href="#L35" aria-label="Line 35">35</a> interface MutableBounds {</span>
<span id="L36"><a href="#L36" aria-label="Line 36">36</a>   min: number[];</span>
<span id="L37"><a href="#L37" aria-label="Line 37">37</a>   max: number[];</span>
<span id="L38"><a href="#L38" aria-label="Line 38">38</a> }</span>
<span id="L39"><a href="#L39" aria-label="Line 39">39</a> </span>
<span id="L40"><a href="#L40" aria-label="Line 40">40</a> function minimumDisplacement(range: ParticleScalarRange, seconds: number): number {</span>
<span id="L41"><a href="#L41" aria-label="Line 41">41</a>   return Math.min(0, range.min * seconds, range.max * seconds);</span>
<span id="L42"><a href="#L42" aria-label="Line 42">42</a> }</span>
<span id="L43"><a href="#L43" aria-label="Line 43">43</a> </span>
<span id="L44"><a href="#L44" aria-label="Line 44">44</a> function maximumDisplacement(range: ParticleScalarRange, seconds: number): number {</span>
<span id="L45"><a href="#L45" aria-label="Line 45">45</a>   return Math.max(0, range.min * seconds, range.max * seconds);</span>
<span id="L46"><a href="#L46" aria-label="Line 46">46</a> }</span>
<span id="L47"><a href="#L47" aria-label="Line 47">47</a> </span>
<span id="L48"><a href="#L48" aria-label="Line 48">48</a> function maximumMagnitude(range: ParticleScalarRange): number {</span>
<span id="L49"><a href="#L49" aria-label="Line 49">49</a>   return Math.max(Math.abs(range.min), Math.abs(range.max));</span>
<span id="L50"><a href="#L50" aria-label="Line 50">50</a> }</span>
<span id="L51"><a href="#L51" aria-label="Line 51">51</a> </span>
<span id="L52"><a href="#L52" aria-label="Line 52">52</a> function normalizeShape(</span>
<span id="L53"><a href="#L53" aria-label="Line 53">53</a>   shape: PibblParticleShape2D,</span>
<span id="L54"><a href="#L54" aria-label="Line 54">54</a>   context: ParticleValidationContext,</span>
<span id="L55"><a href="#L55" aria-label="Line 55">55</a> ): { readonly shape: PibblParticleShape2D; readonly bounds: MutableBounds } {</span>
<span id="L56"><a href="#L56" aria-label="Line 56">56</a>   if (shape === null || typeof shape !== 'object') {</span>
<span id="L57"><a href="#L57" aria-label="Line 57">57</a>     particleDefinitionError({ ...context, property: 'shape' }, 'must be a record', shape);</span>
<span id="L58"><a href="#L58" aria-label="Line 58">58</a>   }</span>
<span id="L59"><a href="#L59" aria-label="Line 59">59</a>   const module = `shape ${String((shape as { type?: unknown }).type)}`;</span>
<span id="L60"><a href="#L60" aria-label="Line 60">60</a>   switch (shape.type) {</span>
<span id="L61"><a href="#L61" aria-label="Line 61">61</a>     case 'point': {</span>
<span id="L62"><a href="#L62" aria-label="Line 62">62</a>       const position = shape.position ?? [0, 0] as const;</span>
<span id="L63"><a href="#L63" aria-label="Line 63">63</a>       assertFiniteVector(position, 2, { ...context, module, property: 'shape.position' });</span>
<span id="L64"><a href="#L64" aria-label="Line 64">64</a>       return {</span>
<span id="L65"><a href="#L65" aria-label="Line 65">65</a>         shape: Object.freeze({ type: 'point', position: cloneParticleRecord(position) }),</span>
<span id="L66"><a href="#L66" aria-label="Line 66">66</a>         bounds: { min: [...position], max: [...position] },</span>
<span id="L67"><a href="#L67" aria-label="Line 67">67</a>       };</span>
<span id="L68"><a href="#L68" aria-label="Line 68">68</a>     }</span>
<span id="L69"><a href="#L69" aria-label="Line 69">69</a>     case 'line':</span>
<span id="L70"><a href="#L70" aria-label="Line 70">70</a>       assertFiniteVector(shape.from, 2, { ...context, module, property: 'shape.from' });</span>
<span id="L71"><a href="#L71" aria-label="Line 71">71</a>       assertFiniteVector(shape.to, 2, { ...context, module, property: 'shape.to' });</span>
<span id="L72"><a href="#L72" aria-label="Line 72">72</a>       return {</span>
<span id="L73"><a href="#L73" aria-label="Line 73">73</a>         shape: cloneParticleRecord(shape),</span>
<span id="L74"><a href="#L74" aria-label="Line 74">74</a>         bounds: {</span>
<span id="L75"><a href="#L75" aria-label="Line 75">75</a>           min: [Math.min(shape.from[0], shape.to[0]), Math.min(shape.from[1], shape.to[1])],</span>
<span id="L76"><a href="#L76" aria-label="Line 76">76</a>           max: [Math.max(shape.from[0], shape.to[0]), Math.max(shape.from[1], shape.to[1])],</span>
<span id="L77"><a href="#L77" aria-label="Line 77">77</a>         },</span>
<span id="L78"><a href="#L78" aria-label="Line 78">78</a>       };</span>
<span id="L79"><a href="#L79" aria-label="Line 79">79</a>     case 'rectangle':</span>
<span id="L80"><a href="#L80" aria-label="Line 80">80</a>       assertPositiveNumber(shape.width, { ...context, module, property: 'shape.width' });</span>
<span id="L81"><a href="#L81" aria-label="Line 81">81</a>       assertPositiveNumber(shape.height, { ...context, module, property: 'shape.height' });</span>
<span id="L82"><a href="#L82" aria-label="Line 82">82</a>       if (shape.sample !== 'interior' &amp;&amp; shape.sample !== 'edge') {</span>
<span id="L83"><a href="#L83" aria-label="Line 83">83</a>         particleDefinitionError(</span>
<span id="L84"><a href="#L84" aria-label="Line 84">84</a>           { ...context, module, property: 'shape.sample' },</span>
<span id="L85"><a href="#L85" aria-label="Line 85">85</a>           'must be interior or edge',</span>
<span id="L86"><a href="#L86" aria-label="Line 86">86</a>           shape.sample,</span>
<span id="L87"><a href="#L87" aria-label="Line 87">87</a>         );</span>
<span id="L88"><a href="#L88" aria-label="Line 88">88</a>       }</span>
<span id="L89"><a href="#L89" aria-label="Line 89">89</a>       return {</span>
<span id="L90"><a href="#L90" aria-label="Line 90">90</a>         shape: cloneParticleRecord(shape),</span>
<span id="L91"><a href="#L91" aria-label="Line 91">91</a>         bounds: {</span>
<span id="L92"><a href="#L92" aria-label="Line 92">92</a>           min: [-shape.width / 2, -shape.height / 2],</span>
<span id="L93"><a href="#L93" aria-label="Line 93">93</a>           max: [shape.width / 2, shape.height / 2],</span>
<span id="L94"><a href="#L94" aria-label="Line 94">94</a>         },</span>
<span id="L95"><a href="#L95" aria-label="Line 95">95</a>       };</span>
<span id="L96"><a href="#L96" aria-label="Line 96">96</a>     case 'circle':</span>
<span id="L97"><a href="#L97" aria-label="Line 97">97</a>       assertNonnegativeNumber(shape.radius, {</span>
<span id="L98"><a href="#L98" aria-label="Line 98">98</a>         ...context, module, property: 'shape.radius',</span>
<span id="L99"><a href="#L99" aria-label="Line 99">99</a>       });</span>
<span id="L100"><a href="#L100" aria-label="Line 100">100</a>       if (shape.sample !== 'interior' &amp;&amp; shape.sample !== 'circumference') {</span>
<span id="L101"><a href="#L101" aria-label="Line 101">101</a>         particleDefinitionError(</span>
<span id="L102"><a href="#L102" aria-label="Line 102">102</a>           { ...context, module, property: 'shape.sample' },</span>
<span id="L103"><a href="#L103" aria-label="Line 103">103</a>           'must be interior or circumference',</span>
<span id="L104"><a href="#L104" aria-label="Line 104">104</a>           shape.sample,</span>
<span id="L105"><a href="#L105" aria-label="Line 105">105</a>         );</span>
<span id="L106"><a href="#L106" aria-label="Line 106">106</a>       }</span>
<span id="L107"><a href="#L107" aria-label="Line 107">107</a>       return {</span>
<span id="L108"><a href="#L108" aria-label="Line 108">108</a>         shape: cloneParticleRecord(shape),</span>
<span id="L109"><a href="#L109" aria-label="Line 109">109</a>         bounds: {</span>
<span id="L110"><a href="#L110" aria-label="Line 110">110</a>           min: [-shape.radius, -shape.radius],</span>
<span id="L111"><a href="#L111" aria-label="Line 111">111</a>           max: [shape.radius, shape.radius],</span>
<span id="L112"><a href="#L112" aria-label="Line 112">112</a>         },</span>
<span id="L113"><a href="#L113" aria-label="Line 113">113</a>       };</span>
<span id="L114"><a href="#L114" aria-label="Line 114">114</a>     case 'ring':</span>
<span id="L115"><a href="#L115" aria-label="Line 115">115</a>       assertNonnegativeNumber(shape.innerRadius, {</span>
<span id="L116"><a href="#L116" aria-label="Line 116">116</a>         ...context, module, property: 'shape.innerRadius',</span>
<span id="L117"><a href="#L117" aria-label="Line 117">117</a>       });</span>
<span id="L118"><a href="#L118" aria-label="Line 118">118</a>       assertNonnegativeNumber(shape.outerRadius, {</span>
<span id="L119"><a href="#L119" aria-label="Line 119">119</a>         ...context, module, property: 'shape.outerRadius',</span>
<span id="L120"><a href="#L120" aria-label="Line 120">120</a>       });</span>
<span id="L121"><a href="#L121" aria-label="Line 121">121</a>       if (shape.innerRadius &gt; shape.outerRadius) {</span>
<span id="L122"><a href="#L122" aria-label="Line 122">122</a>         particleDefinitionError(</span>
<span id="L123"><a href="#L123" aria-label="Line 123">123</a>           { ...context, module, property: 'shape.outerRadius' },</span>
<span id="L124"><a href="#L124" aria-label="Line 124">124</a>           'must be at least shape.innerRadius',</span>
<span id="L125"><a href="#L125" aria-label="Line 125">125</a>           shape.outerRadius,</span>
<span id="L126"><a href="#L126" aria-label="Line 126">126</a>           RangeError,</span>
<span id="L127"><a href="#L127" aria-label="Line 127">127</a>         );</span>
<span id="L128"><a href="#L128" aria-label="Line 128">128</a>       }</span>
<span id="L129"><a href="#L129" aria-label="Line 129">129</a>       return {</span>
<span id="L130"><a href="#L130" aria-label="Line 130">130</a>         shape: cloneParticleRecord(shape),</span>
<span id="L131"><a href="#L131" aria-label="Line 131">131</a>         bounds: {</span>
<span id="L132"><a href="#L132" aria-label="Line 132">132</a>           min: [-shape.outerRadius, -shape.outerRadius],</span>
<span id="L133"><a href="#L133" aria-label="Line 133">133</a>           max: [shape.outerRadius, shape.outerRadius],</span>
<span id="L134"><a href="#L134" aria-label="Line 134">134</a>         },</span>
<span id="L135"><a href="#L135" aria-label="Line 135">135</a>       };</span>
<span id="L136"><a href="#L136" aria-label="Line 136">136</a>     default:</span>
<span id="L137"><a href="#L137" aria-label="Line 137">137</a>       particleDefinitionError(</span>
<span id="L138"><a href="#L138" aria-label="Line 138">138</a>         { ...context, module, property: 'shape.type' },</span>
<span id="L139"><a href="#L139" aria-label="Line 139">139</a>         'uses an unsupported 2D shape',</span>
<span id="L140"><a href="#L140" aria-label="Line 140">140</a>         (shape as { type?: unknown }).type,</span>
<span id="L141"><a href="#L141" aria-label="Line 141">141</a>       );</span>
<span id="L142"><a href="#L142" aria-label="Line 142">142</a>   }</span>
<span id="L143"><a href="#L143" aria-label="Line 143">143</a> }</span>
<span id="L144"><a href="#L144" aria-label="Line 144">144</a> </span>
<span id="L145"><a href="#L145" aria-label="Line 145">145</a> function requireRange(</span>
<span id="L146"><a href="#L146" aria-label="Line 146">146</a>   value: Parameters&lt;typeof particleScalarRange&gt;[0],</span>
<span id="L147"><a href="#L147" aria-label="Line 147">147</a>   parameters: PibblParticleParameterDefinitions,</span>
<span id="L148"><a href="#L148" aria-label="Line 148">148</a>   context: ParticleValidationContext,</span>
<span id="L149"><a href="#L149" aria-label="Line 149">149</a>   minimum?: number,</span>
<span id="L150"><a href="#L150" aria-label="Line 150">150</a>   maximum?: number,</span>
<span id="L151"><a href="#L151" aria-label="Line 151">151</a> ): ParticleScalarRange {</span>
<span id="L152"><a href="#L152" aria-label="Line 152">152</a>   const range = particleScalarRange(value, parameters, context);</span>
<span id="L153"><a href="#L153" aria-label="Line 153">153</a>   if (minimum !== undefined &amp;&amp; range.min &lt; minimum) {</span>
<span id="L154"><a href="#L154" aria-label="Line 154">154</a>     particleDefinitionError(context, `must be at least ${minimum}`, range.min, RangeError);</span>
<span id="L155"><a href="#L155" aria-label="Line 155">155</a>   }</span>
<span id="L156"><a href="#L156" aria-label="Line 156">156</a>   if (maximum !== undefined &amp;&amp; range.max &gt; maximum) {</span>
<span id="L157"><a href="#L157" aria-label="Line 157">157</a>     particleDefinitionError(context, `must be at most ${maximum}`, range.max, RangeError);</span>
<span id="L158"><a href="#L158" aria-label="Line 158">158</a>   }</span>
<span id="L159"><a href="#L159" aria-label="Line 159">159</a>   return range;</span>
<span id="L160"><a href="#L160" aria-label="Line 160">160</a> }</span>
<span id="L161"><a href="#L161" aria-label="Line 161">161</a> </span>
<span id="L162"><a href="#L162" aria-label="Line 162">162</a> function validateColor(</span>
<span id="L163"><a href="#L163" aria-label="Line 163">163</a>   value: PibblParticleInitial2D['color'],</span>
<span id="L164"><a href="#L164" aria-label="Line 164">164</a>   parameters: PibblParticleParameterDefinitions,</span>
<span id="L165"><a href="#L165" aria-label="Line 165">165</a>   context: ParticleValidationContext,</span>
<span id="L166"><a href="#L166" aria-label="Line 166">166</a> ): void {</span>
<span id="L167"><a href="#L167" aria-label="Line 167">167</a>   if (value === undefined) return;</span>
<span id="L168"><a href="#L168" aria-label="Line 168">168</a>   if (typeof value === 'string') {</span>
<span id="L169"><a href="#L169" aria-label="Line 169">169</a>     if (value.trim().length === 0) {</span>
<span id="L170"><a href="#L170" aria-label="Line 170">170</a>       particleDefinitionError(context, 'must be a nonempty color string', value);</span>
<span id="L171"><a href="#L171" aria-label="Line 171">171</a>     }</span>
<span id="L172"><a href="#L172" aria-label="Line 172">172</a>     return;</span>
<span id="L173"><a href="#L173" aria-label="Line 173">173</a>   }</span>
<span id="L174"><a href="#L174" aria-label="Line 174">174</a>   const record = getParticleDescriptorRecord(value);</span>
<span id="L175"><a href="#L175" aria-label="Line 175">175</a>   if (record?.type === 'parameter') {</span>
<span id="L176"><a href="#L176" aria-label="Line 176">176</a>     const definition = parameters[record.name];</span>
<span id="L177"><a href="#L177" aria-label="Line 177">177</a>     if (definition === undefined) {</span>
<span id="L178"><a href="#L178" aria-label="Line 178">178</a>       particleDefinitionError(context, 'references an unknown parameter', record.name);</span>
<span id="L179"><a href="#L179" aria-label="Line 179">179</a>     }</span>
<span id="L180"><a href="#L180" aria-label="Line 180">180</a>     if (definition.type !== 'color') {</span>
<span id="L181"><a href="#L181" aria-label="Line 181">181</a>       particleDefinitionError(</span>
<span id="L182"><a href="#L182" aria-label="Line 182">182</a>         context,</span>
<span id="L183"><a href="#L183" aria-label="Line 183">183</a>         `parameter &quot;${record.name}&quot; must have type color; received ${definition.type}`,</span>
<span id="L184"><a href="#L184" aria-label="Line 184">184</a>       );</span>
<span id="L185"><a href="#L185" aria-label="Line 185">185</a>     }</span>
<span id="L186"><a href="#L186" aria-label="Line 186">186</a>     return;</span>
<span id="L187"><a href="#L187" aria-label="Line 187">187</a>   }</span>
<span id="L188"><a href="#L188" aria-label="Line 188">188</a>   if (record?.type !== 'choice') {</span>
<span id="L189"><a href="#L189" aria-label="Line 189">189</a>     particleDefinitionError(context, 'must use particleChoice for variable colors', value);</span>
<span id="L190"><a href="#L190" aria-label="Line 190">190</a>   }</span>
<span id="L191"><a href="#L191" aria-label="Line 191">191</a>   for (let index = 0; index &lt; record.choices.length; index += 1) {</span>
<span id="L192"><a href="#L192" aria-label="Line 192">192</a>     const choice = record.choices[index]!.value;</span>
<span id="L193"><a href="#L193" aria-label="Line 193">193</a>     if (typeof choice !== 'string' || choice.trim().length === 0) {</span>
<span id="L194"><a href="#L194" aria-label="Line 194">194</a>       particleDefinitionError(</span>
<span id="L195"><a href="#L195" aria-label="Line 195">195</a>         { ...context, property: `${context.property}.choices[${index}].value` },</span>
<span id="L196"><a href="#L196" aria-label="Line 196">196</a>         'must be a nonempty color string',</span>
<span id="L197"><a href="#L197" aria-label="Line 197">197</a>         choice,</span>
<span id="L198"><a href="#L198" aria-label="Line 198">198</a>       );</span>
<span id="L199"><a href="#L199" aria-label="Line 199">199</a>     }</span>
<span id="L200"><a href="#L200" aria-label="Line 200">200</a>   }</span>
<span id="L201"><a href="#L201" aria-label="Line 201">201</a> }</span>
<span id="L202"><a href="#L202" aria-label="Line 202">202</a> </span>
<span id="L203"><a href="#L203" aria-label="Line 203">203</a> function normalizeInitial(</span>
<span id="L204"><a href="#L204" aria-label="Line 204">204</a>   initial: PibblParticleInitial2D,</span>
<span id="L205"><a href="#L205" aria-label="Line 205">205</a>   parameters: PibblParticleParameterDefinitions,</span>
<span id="L206"><a href="#L206" aria-label="Line 206">206</a>   context: ParticleValidationContext,</span>
<span id="L207"><a href="#L207" aria-label="Line 207">207</a> ): {</span>
<span id="L208"><a href="#L208" aria-label="Line 208">208</a>   readonly initial: PibblParticleInitial2D;</span>
<span id="L209"><a href="#L209" aria-label="Line 209">209</a>   readonly lifetime: ParticleScalarRange;</span>
<span id="L210"><a href="#L210" aria-label="Line 210">210</a>   readonly velocity: readonly ParticleScalarRange[];</span>
<span id="L211"><a href="#L211" aria-label="Line 211">211</a>   readonly maximumSize: number;</span>
<span id="L212"><a href="#L212" aria-label="Line 212">212</a>   readonly dynamic: boolean;</span>
<span id="L213"><a href="#L213" aria-label="Line 213">213</a> } {</span>
<span id="L214"><a href="#L214" aria-label="Line 214">214</a>   if (initial === null || typeof initial !== 'object') {</span>
<span id="L215"><a href="#L215" aria-label="Line 215">215</a>     particleDefinitionError(</span>
<span id="L216"><a href="#L216" aria-label="Line 216">216</a>       { ...context, property: 'initial' }, 'must be a record', initial,</span>
<span id="L217"><a href="#L217" aria-label="Line 217">217</a>     );</span>
<span id="L218"><a href="#L218" aria-label="Line 218">218</a>   }</span>
<span id="L219"><a href="#L219" aria-label="Line 219">219</a>   const lifetime = requireRange(</span>
<span id="L220"><a href="#L220" aria-label="Line 220">220</a>     initial.lifetimeMilliseconds,</span>
<span id="L221"><a href="#L221" aria-label="Line 221">221</a>     parameters,</span>
<span id="L222"><a href="#L222" aria-label="Line 222">222</a>     { ...context, module: 'initial', property: 'initial.lifetimeMilliseconds' },</span>
<span id="L223"><a href="#L223" aria-label="Line 223">223</a>   );</span>
<span id="L224"><a href="#L224" aria-label="Line 224">224</a>   if (lifetime.min &lt;= 0) {</span>
<span id="L225"><a href="#L225" aria-label="Line 225">225</a>     particleDefinitionError(</span>
<span id="L226"><a href="#L226" aria-label="Line 226">226</a>       { ...context, module: 'initial', property: 'initial.lifetimeMilliseconds' },</span>
<span id="L227"><a href="#L227" aria-label="Line 227">227</a>       'must be positive',</span>
<span id="L228"><a href="#L228" aria-label="Line 228">228</a>       lifetime.min,</span>
<span id="L229"><a href="#L229" aria-label="Line 229">229</a>       RangeError,</span>
<span id="L230"><a href="#L230" aria-label="Line 230">230</a>     );</span>
<span id="L231"><a href="#L231" aria-label="Line 231">231</a>   }</span>
<span id="L232"><a href="#L232" aria-label="Line 232">232</a>   const velocity = initial.velocity === undefined ? Object.freeze([</span>
<span id="L233"><a href="#L233" aria-label="Line 233">233</a>     Object.freeze({ min: 0, max: 0, dynamic: false }),</span>
<span id="L234"><a href="#L234" aria-label="Line 234">234</a>     Object.freeze({ min: 0, max: 0, dynamic: false }),</span>
<span id="L235"><a href="#L235" aria-label="Line 235">235</a>   ]) : validateScalarVector(</span>
<span id="L236"><a href="#L236" aria-label="Line 236">236</a>     initial.velocity,</span>
<span id="L237"><a href="#L237" aria-label="Line 237">237</a>     2,</span>
<span id="L238"><a href="#L238" aria-label="Line 238">238</a>     parameters,</span>
<span id="L239"><a href="#L239" aria-label="Line 239">239</a>     { ...context, module: 'initial', property: 'initial.velocity' },</span>
<span id="L240"><a href="#L240" aria-label="Line 240">240</a>   );</span>
<span id="L241"><a href="#L241" aria-label="Line 241">241</a>   let maximumSize = 1;</span>
<span id="L242"><a href="#L242" aria-label="Line 242">242</a>   let sizeDynamic = false;</span>
<span id="L243"><a href="#L243" aria-label="Line 243">243</a>   if (initial.size !== undefined) {</span>
<span id="L244"><a href="#L244" aria-label="Line 244">244</a>     const sizeDescriptor = getParticleDescriptorRecord(initial.size);</span>
<span id="L245"><a href="#L245" aria-label="Line 245">245</a>     const vectorSize = sizeDescriptor?.type === 'parameter' &amp;&amp;</span>
<span id="L246"><a href="#L246" aria-label="Line 246">246</a>       parameters[sizeDescriptor.name]?.type === 'vector2';</span>
<span id="L247"><a href="#L247" aria-label="Line 247">247</a>     const ranges = Array.isArray(initial.size) || vectorSize ? validateScalarVector(</span>
<span id="L248"><a href="#L248" aria-label="Line 248">248</a>       initial.size,</span>
<span id="L249"><a href="#L249" aria-label="Line 249">249</a>       2,</span>
<span id="L250"><a href="#L250" aria-label="Line 250">250</a>       parameters,</span>
<span id="L251"><a href="#L251" aria-label="Line 251">251</a>       { ...context, module: 'initial', property: 'initial.size' },</span>
<span id="L252"><a href="#L252" aria-label="Line 252">252</a>     ) : [requireRange(</span>
<span id="L253"><a href="#L253" aria-label="Line 253">253</a>       initial.size as Parameters&lt;typeof particleScalarRange&gt;[0],</span>
<span id="L254"><a href="#L254" aria-label="Line 254">254</a>       parameters,</span>
<span id="L255"><a href="#L255" aria-label="Line 255">255</a>       { ...context, module: 'initial', property: 'initial.size' },</span>
<span id="L256"><a href="#L256" aria-label="Line 256">256</a>       0,</span>
<span id="L257"><a href="#L257" aria-label="Line 257">257</a>     )];</span>
<span id="L258"><a href="#L258" aria-label="Line 258">258</a>     for (const range of ranges) {</span>
<span id="L259"><a href="#L259" aria-label="Line 259">259</a>       if (range.min &lt; 0) {</span>
<span id="L260"><a href="#L260" aria-label="Line 260">260</a>         particleDefinitionError(</span>
<span id="L261"><a href="#L261" aria-label="Line 261">261</a>           { ...context, module: 'initial', property: 'initial.size' },</span>
<span id="L262"><a href="#L262" aria-label="Line 262">262</a>           'must be nonnegative',</span>
<span id="L263"><a href="#L263" aria-label="Line 263">263</a>           range.min,</span>
<span id="L264"><a href="#L264" aria-label="Line 264">264</a>           RangeError,</span>
<span id="L265"><a href="#L265" aria-label="Line 265">265</a>         );</span>
<span id="L266"><a href="#L266" aria-label="Line 266">266</a>       }</span>
<span id="L267"><a href="#L267" aria-label="Line 267">267</a>       maximumSize = Math.max(maximumSize, maximumMagnitude(range));</span>
<span id="L268"><a href="#L268" aria-label="Line 268">268</a>       sizeDynamic ||= range.dynamic;</span>
<span id="L269"><a href="#L269" aria-label="Line 269">269</a>     }</span>
<span id="L270"><a href="#L270" aria-label="Line 270">270</a>   }</span>
<span id="L271"><a href="#L271" aria-label="Line 271">271</a>   if (initial.rotationDegrees !== undefined) {</span>
<span id="L272"><a href="#L272" aria-label="Line 272">272</a>     requireRange(initial.rotationDegrees, parameters, {</span>
<span id="L273"><a href="#L273" aria-label="Line 273">273</a>       ...context, module: 'initial', property: 'initial.rotationDegrees',</span>
<span id="L274"><a href="#L274" aria-label="Line 274">274</a>     });</span>
<span id="L275"><a href="#L275" aria-label="Line 275">275</a>   }</span>
<span id="L276"><a href="#L276" aria-label="Line 276">276</a>   if (initial.angularVelocityDegreesPerSecond !== undefined) {</span>
<span id="L277"><a href="#L277" aria-label="Line 277">277</a>     requireRange(initial.angularVelocityDegreesPerSecond, parameters, {</span>
<span id="L278"><a href="#L278" aria-label="Line 278">278</a>       ...context, module: 'initial',</span>
<span id="L279"><a href="#L279" aria-label="Line 279">279</a>       property: 'initial.angularVelocityDegreesPerSecond',</span>
<span id="L280"><a href="#L280" aria-label="Line 280">280</a>     });</span>
<span id="L281"><a href="#L281" aria-label="Line 281">281</a>   }</span>
<span id="L282"><a href="#L282" aria-label="Line 282">282</a>   validateColor(initial.color, parameters, {</span>
<span id="L283"><a href="#L283" aria-label="Line 283">283</a>     ...context, module: 'initial', property: 'initial.color',</span>
<span id="L284"><a href="#L284" aria-label="Line 284">284</a>   });</span>
<span id="L285"><a href="#L285" aria-label="Line 285">285</a>   if (initial.opacity !== undefined) {</span>
<span id="L286"><a href="#L286" aria-label="Line 286">286</a>     requireRange(initial.opacity, parameters, {</span>
<span id="L287"><a href="#L287" aria-label="Line 287">287</a>       ...context, module: 'initial', property: 'initial.opacity',</span>
<span id="L288"><a href="#L288" aria-label="Line 288">288</a>     }, 0, 1);</span>
<span id="L289"><a href="#L289" aria-label="Line 289">289</a>   }</span>
<span id="L290"><a href="#L290" aria-label="Line 290">290</a>   return Object.freeze({</span>
<span id="L291"><a href="#L291" aria-label="Line 291">291</a>     initial: cloneParticleRecord(initial),</span>
<span id="L292"><a href="#L292" aria-label="Line 292">292</a>     lifetime,</span>
<span id="L293"><a href="#L293" aria-label="Line 293">293</a>     velocity,</span>
<span id="L294"><a href="#L294" aria-label="Line 294">294</a>     maximumSize,</span>
<span id="L295"><a href="#L295" aria-label="Line 295">295</a>     dynamic: lifetime.dynamic || velocity.some(range =&gt; range.dynamic) || sizeDynamic,</span>
<span id="L296"><a href="#L296" aria-label="Line 296">296</a>   });</span>
<span id="L297"><a href="#L297" aria-label="Line 297">297</a> }</span>
<span id="L298"><a href="#L298" aria-label="Line 298">298</a> </span>
<span id="L299"><a href="#L299" aria-label="Line 299">299</a> function maximumAppearanceSize(</span>
<span id="L300"><a href="#L300" aria-label="Line 300">300</a>   appearance: PibblParticleAppearance | undefined,</span>
<span id="L301"><a href="#L301" aria-label="Line 301">301</a>   current: number,</span>
<span id="L302"><a href="#L302" aria-label="Line 302">302</a> ): number {</span>
<span id="L303"><a href="#L303" aria-label="Line 303">303</a>   const curve = appearance?.size;</span>
<span id="L304"><a href="#L304" aria-label="Line 304">304</a>   if (curve === undefined) return current;</span>
<span id="L305"><a href="#L305" aria-label="Line 305">305</a>   let result = current;</span>
<span id="L306"><a href="#L306" aria-label="Line 306">306</a>   for (const [, value] of curve.keys) {</span>
<span id="L307"><a href="#L307" aria-label="Line 307">307</a>     if (typeof value === 'number') result = Math.max(result, Math.abs(value));</span>
<span id="L308"><a href="#L308" aria-label="Line 308">308</a>     else result = Math.max(result, Math.abs(value[0]), Math.abs(value[1]));</span>
<span id="L309"><a href="#L309" aria-label="Line 309">309</a>   }</span>
<span id="L310"><a href="#L310" aria-label="Line 310">310</a>   return result;</span>
<span id="L311"><a href="#L311" aria-label="Line 311">311</a> }</span>
<span id="L312"><a href="#L312" aria-label="Line 312">312</a> </span>
<span id="L313"><a href="#L313" aria-label="Line 313">313</a> function normalizeMotion(</span>
<span id="L314"><a href="#L314" aria-label="Line 314">314</a>   motion: readonly PibblParticleMotion2D[] | undefined,</span>
<span id="L315"><a href="#L315" aria-label="Line 315">315</a>   parameters: PibblParticleParameterDefinitions,</span>
<span id="L316"><a href="#L316" aria-label="Line 316">316</a>   context: ParticleValidationContext,</span>
<span id="L317"><a href="#L317" aria-label="Line 317">317</a> ): { readonly motion: readonly PibblParticleMotion2D[]; readonly ranges: readonly unknown[]; readonly dynamic: boolean } {</span>
<span id="L318"><a href="#L318" aria-label="Line 318">318</a>   if (motion === undefined) {</span>
<span id="L319"><a href="#L319" aria-label="Line 319">319</a>     return Object.freeze({ motion: Object.freeze([]), ranges: Object.freeze([]), dynamic: false });</span>
<span id="L320"><a href="#L320" aria-label="Line 320">320</a>   }</span>
<span id="L321"><a href="#L321" aria-label="Line 321">321</a>   if (!Array.isArray(motion)) {</span>
<span id="L322"><a href="#L322" aria-label="Line 322">322</a>     particleDefinitionError({ ...context, property: 'motion' }, 'must be an array', motion);</span>
<span id="L323"><a href="#L323" aria-label="Line 323">323</a>   }</span>
<span id="L324"><a href="#L324" aria-label="Line 324">324</a>   let orbitWriter: number | undefined;</span>
<span id="L325"><a href="#L325" aria-label="Line 325">325</a>   let additivePositionWriter: number | undefined;</span>
<span id="L326"><a href="#L326" aria-label="Line 326">326</a>   const ranges: unknown[] = [];</span>
<span id="L327"><a href="#L327" aria-label="Line 327">327</a>   let dynamic = false;</span>
<span id="L328"><a href="#L328" aria-label="Line 328">328</a>   for (let index = 0; index &lt; motion.length; index += 1) {</span>
<span id="L329"><a href="#L329" aria-label="Line 329">329</a>     const moduleValue = motion[index]!;</span>
<span id="L330"><a href="#L330" aria-label="Line 330">330</a>     if (moduleValue === null || typeof moduleValue !== 'object') {</span>
<span id="L331"><a href="#L331" aria-label="Line 331">331</a>       particleDefinitionError(</span>
<span id="L332"><a href="#L332" aria-label="Line 332">332</a>         { ...context, module: `motion[${index}]`, property: 'motion' },</span>
<span id="L333"><a href="#L333" aria-label="Line 333">333</a>         'must be a record',</span>
<span id="L334"><a href="#L334" aria-label="Line 334">334</a>         moduleValue,</span>
<span id="L335"><a href="#L335" aria-label="Line 335">335</a>       );</span>
<span id="L336"><a href="#L336" aria-label="Line 336">336</a>     }</span>
<span id="L337"><a href="#L337" aria-label="Line 337">337</a>     const module = `motion[${index}] ${String((moduleValue as { type?: unknown }).type)}`;</span>
<span id="L338"><a href="#L338" aria-label="Line 338">338</a>     if (moduleValue.type === 'orbit') {</span>
<span id="L339"><a href="#L339" aria-label="Line 339">339</a>       const earlier = orbitWriter ?? additivePositionWriter;</span>
<span id="L340"><a href="#L340" aria-label="Line 340">340</a>       if (earlier !== undefined) {</span>
<span id="L341"><a href="#L341" aria-label="Line 341">341</a>         particleDefinitionError(</span>
<span id="L342"><a href="#L342" aria-label="Line 342">342</a>           { ...context, module, property: 'position' },</span>
<span id="L343"><a href="#L343" aria-label="Line 343">343</a>           `ambiguously writes position already written by motion[${earlier}]`,</span>
<span id="L344"><a href="#L344" aria-label="Line 344">344</a>           moduleValue.type,</span>
<span id="L345"><a href="#L345" aria-label="Line 345">345</a>         );</span>
<span id="L346"><a href="#L346" aria-label="Line 346">346</a>       }</span>
<span id="L347"><a href="#L347" aria-label="Line 347">347</a>       orbitWriter = index;</span>
<span id="L348"><a href="#L348" aria-label="Line 348">348</a>     } else if (moduleValue.type === 'drift' || moduleValue.type === 'sway') {</span>
<span id="L349"><a href="#L349" aria-label="Line 349">349</a>       if (orbitWriter !== undefined) {</span>
<span id="L350"><a href="#L350" aria-label="Line 350">350</a>         particleDefinitionError(</span>
<span id="L351"><a href="#L351" aria-label="Line 351">351</a>           { ...context, module, property: 'position' },</span>
<span id="L352"><a href="#L352" aria-label="Line 352">352</a>           `ambiguously writes position already written by motion[${orbitWriter}]`,</span>
<span id="L353"><a href="#L353" aria-label="Line 353">353</a>           moduleValue.type,</span>
<span id="L354"><a href="#L354" aria-label="Line 354">354</a>         );</span>
<span id="L355"><a href="#L355" aria-label="Line 355">355</a>       }</span>
<span id="L356"><a href="#L356" aria-label="Line 356">356</a>       additivePositionWriter ??= index;</span>
<span id="L357"><a href="#L357" aria-label="Line 357">357</a>     }</span>
<span id="L358"><a href="#L358" aria-label="Line 358">358</a>     switch (moduleValue.type) {</span>
<span id="L359"><a href="#L359" aria-label="Line 359">359</a>       case 'acceleration':</span>
<span id="L360"><a href="#L360" aria-label="Line 360">360</a>       case 'gravity':</span>
<span id="L361"><a href="#L361" aria-label="Line 361">361</a>       case 'drift': {</span>
<span id="L362"><a href="#L362" aria-label="Line 362">362</a>         const vector = moduleValue.type === 'drift' ?</span>
<span id="L363"><a href="#L363" aria-label="Line 363">363</a>           moduleValue.velocity : moduleValue.value;</span>
<span id="L364"><a href="#L364" aria-label="Line 364">364</a>         const valueRanges = validateScalarVector(vector, 2, parameters, {</span>
<span id="L365"><a href="#L365" aria-label="Line 365">365</a>           ...context, module,</span>
<span id="L366"><a href="#L366" aria-label="Line 366">366</a>           property: moduleValue.type === 'drift' ? 'motion.velocity' : 'motion.value',</span>
<span id="L367"><a href="#L367" aria-label="Line 367">367</a>         });</span>
<span id="L368"><a href="#L368" aria-label="Line 368">368</a>         ranges.push({ type: moduleValue.type, value: valueRanges });</span>
<span id="L369"><a href="#L369" aria-label="Line 369">369</a>         dynamic ||= valueRanges.some(range =&gt; range.dynamic);</span>
<span id="L370"><a href="#L370" aria-label="Line 370">370</a>         break;</span>
<span id="L371"><a href="#L371" aria-label="Line 371">371</a>       }</span>
<span id="L372"><a href="#L372" aria-label="Line 372">372</a>       case 'drag': {</span>
<span id="L373"><a href="#L373" aria-label="Line 373">373</a>         const amount = requireRange(moduleValue.amount, parameters, {</span>
<span id="L374"><a href="#L374" aria-label="Line 374">374</a>           ...context, module, property: 'motion.amount',</span>
<span id="L375"><a href="#L375" aria-label="Line 375">375</a>         }, 0);</span>
<span id="L376"><a href="#L376" aria-label="Line 376">376</a>         ranges.push({ type: 'drag', amount });</span>
<span id="L377"><a href="#L377" aria-label="Line 377">377</a>         dynamic ||= amount.dynamic;</span>
<span id="L378"><a href="#L378" aria-label="Line 378">378</a>         break;</span>
<span id="L379"><a href="#L379" aria-label="Line 379">379</a>       }</span>
<span id="L380"><a href="#L380" aria-label="Line 380">380</a>       case 'radialAcceleration': {</span>
<span id="L381"><a href="#L381" aria-label="Line 381">381</a>         assertFiniteVector(moduleValue.center, 2, {</span>
<span id="L382"><a href="#L382" aria-label="Line 382">382</a>           ...context, module, property: 'motion.center',</span>
<span id="L383"><a href="#L383" aria-label="Line 383">383</a>         });</span>
<span id="L384"><a href="#L384" aria-label="Line 384">384</a>         const amount = requireRange(moduleValue.amount, parameters, {</span>
<span id="L385"><a href="#L385" aria-label="Line 385">385</a>           ...context, module, property: 'motion.amount',</span>
<span id="L386"><a href="#L386" aria-label="Line 386">386</a>         });</span>
<span id="L387"><a href="#L387" aria-label="Line 387">387</a>         ranges.push({ type: 'radialAcceleration', center: moduleValue.center, amount });</span>
<span id="L388"><a href="#L388" aria-label="Line 388">388</a>         dynamic ||= amount.dynamic;</span>
<span id="L389"><a href="#L389" aria-label="Line 389">389</a>         break;</span>
<span id="L390"><a href="#L390" aria-label="Line 390">390</a>       }</span>
<span id="L391"><a href="#L391" aria-label="Line 391">391</a>       case 'orbit': {</span>
<span id="L392"><a href="#L392" aria-label="Line 392">392</a>         assertFiniteVector(moduleValue.center, 2, {</span>
<span id="L393"><a href="#L393" aria-label="Line 393">393</a>           ...context, module, property: 'motion.center',</span>
<span id="L394"><a href="#L394" aria-label="Line 394">394</a>         });</span>
<span id="L395"><a href="#L395" aria-label="Line 395">395</a>         const speed = requireRange(moduleValue.degreesPerSecond, parameters, {</span>
<span id="L396"><a href="#L396" aria-label="Line 396">396</a>           ...context, module, property: 'motion.degreesPerSecond',</span>
<span id="L397"><a href="#L397" aria-label="Line 397">397</a>         });</span>
<span id="L398"><a href="#L398" aria-label="Line 398">398</a>         ranges.push({ type: 'orbit', center: moduleValue.center, speed });</span>
<span id="L399"><a href="#L399" aria-label="Line 399">399</a>         dynamic ||= speed.dynamic;</span>
<span id="L400"><a href="#L400" aria-label="Line 400">400</a>         break;</span>
<span id="L401"><a href="#L401" aria-label="Line 401">401</a>       }</span>
<span id="L402"><a href="#L402" aria-label="Line 402">402</a>       case 'sway': {</span>
<span id="L403"><a href="#L403" aria-label="Line 403">403</a>         const amplitude = requireRange(moduleValue.amplitude, parameters, {</span>
<span id="L404"><a href="#L404" aria-label="Line 404">404</a>           ...context, module, property: 'motion.amplitude',</span>
<span id="L405"><a href="#L405" aria-label="Line 405">405</a>         }, 0);</span>
<span id="L406"><a href="#L406" aria-label="Line 406">406</a>         const frequency: readonly ParticleScalarRange[] =</span>
<span id="L407"><a href="#L407" aria-label="Line 407">407</a>           Array.isArray(moduleValue.frequency) ? moduleValue.frequency.map(</span>
<span id="L408"><a href="#L408" aria-label="Line 408">408</a>             (value: number, valueIndex: number) =&gt; requireRange(value, parameters, {</span>
<span id="L409"><a href="#L409" aria-label="Line 409">409</a>               ...context, module, property: `motion.frequency[${valueIndex}]`,</span>
<span id="L410"><a href="#L410" aria-label="Line 410">410</a>             }, 0),</span>
<span id="L411"><a href="#L411" aria-label="Line 411">411</a>           ) : [requireRange(moduleValue.frequency, parameters, {</span>
<span id="L412"><a href="#L412" aria-label="Line 412">412</a>             ...context, module, property: 'motion.frequency',</span>
<span id="L413"><a href="#L413" aria-label="Line 413">413</a>           }, 0)];</span>
<span id="L414"><a href="#L414" aria-label="Line 414">414</a>         ranges.push({ type: 'sway', amplitude, frequency });</span>
<span id="L415"><a href="#L415" aria-label="Line 415">415</a>         dynamic ||= amplitude.dynamic || frequency.some(range =&gt; range.dynamic);</span>
<span id="L416"><a href="#L416" aria-label="Line 416">416</a>         break;</span>
<span id="L417"><a href="#L417" aria-label="Line 417">417</a>       }</span>
<span id="L418"><a href="#L418" aria-label="Line 418">418</a>       case 'angularVelocity': {</span>
<span id="L419"><a href="#L419" aria-label="Line 419">419</a>         const speed = requireRange(moduleValue.degreesPerSecond, parameters, {</span>
<span id="L420"><a href="#L420" aria-label="Line 420">420</a>           ...context, module, property: 'motion.degreesPerSecond',</span>
<span id="L421"><a href="#L421" aria-label="Line 421">421</a>         });</span>
<span id="L422"><a href="#L422" aria-label="Line 422">422</a>         ranges.push({ type: 'angularVelocity', speed });</span>
<span id="L423"><a href="#L423" aria-label="Line 423">423</a>         dynamic ||= speed.dynamic;</span>
<span id="L424"><a href="#L424" aria-label="Line 424">424</a>         break;</span>
<span id="L425"><a href="#L425" aria-label="Line 425">425</a>       }</span>
<span id="L426"><a href="#L426" aria-label="Line 426">426</a>       default:</span>
<span id="L427"><a href="#L427" aria-label="Line 427">427</a>         particleDefinitionError(</span>
<span id="L428"><a href="#L428" aria-label="Line 428">428</a>           { ...context, module, property: 'motion.type' },</span>
<span id="L429"><a href="#L429" aria-label="Line 429">429</a>           'uses an unsupported 2D motion module',</span>
<span id="L430"><a href="#L430" aria-label="Line 430">430</a>           (moduleValue as { type?: unknown }).type,</span>
<span id="L431"><a href="#L431" aria-label="Line 431">431</a>         );</span>
<span id="L432"><a href="#L432" aria-label="Line 432">432</a>     }</span>
<span id="L433"><a href="#L433" aria-label="Line 433">433</a>   }</span>
<span id="L434"><a href="#L434" aria-label="Line 434">434</a>   return Object.freeze({</span>
<span id="L435"><a href="#L435" aria-label="Line 435">435</a>     motion: cloneParticleRecord(motion),</span>
<span id="L436"><a href="#L436" aria-label="Line 436">436</a>     ranges: Object.freeze(ranges.map(range =&gt; cloneParticleRecord(range))),</span>
<span id="L437"><a href="#L437" aria-label="Line 437">437</a>     dynamic,</span>
<span id="L438"><a href="#L438" aria-label="Line 438">438</a>   });</span>
<span id="L439"><a href="#L439" aria-label="Line 439">439</a> }</span>
<span id="L440"><a href="#L440" aria-label="Line 440">440</a> </span>
<span id="L441"><a href="#L441" aria-label="Line 441">441</a> function deriveBounds(</span>
<span id="L442"><a href="#L442" aria-label="Line 442">442</a>   shape: MutableBounds,</span>
<span id="L443"><a href="#L443" aria-label="Line 443">443</a>   lifetimeMilliseconds: number,</span>
<span id="L444"><a href="#L444" aria-label="Line 444">444</a>   velocity: readonly ParticleScalarRange[],</span>
<span id="L445"><a href="#L445" aria-label="Line 445">445</a>   motionRanges: readonly unknown[],</span>
<span id="L446"><a href="#L446" aria-label="Line 446">446</a>   size: number,</span>
<span id="L447"><a href="#L447" aria-label="Line 447">447</a> ): PibblParticleBounds2D {</span>
<span id="L448"><a href="#L448" aria-label="Line 448">448</a>   const seconds = lifetimeMilliseconds / 1_000;</span>
<span id="L449"><a href="#L449" aria-label="Line 449">449</a>   const bounds: MutableBounds = { min: [...shape.min], max: [...shape.max] };</span>
<span id="L450"><a href="#L450" aria-label="Line 450">450</a>   for (let axis = 0; axis &lt; 2; axis += 1) {</span>
<span id="L451"><a href="#L451" aria-label="Line 451">451</a>     bounds.min[axis]! += minimumDisplacement(velocity[axis]!, seconds);</span>
<span id="L452"><a href="#L452" aria-label="Line 452">452</a>     bounds.max[axis]! += maximumDisplacement(velocity[axis]!, seconds);</span>
<span id="L453"><a href="#L453" aria-label="Line 453">453</a>   }</span>
<span id="L454"><a href="#L454" aria-label="Line 454">454</a>   for (const untyped of motionRanges) {</span>
<span id="L455"><a href="#L455" aria-label="Line 455">455</a>     const motion = untyped as {</span>
<span id="L456"><a href="#L456" aria-label="Line 456">456</a>       type: string;</span>
<span id="L457"><a href="#L457" aria-label="Line 457">457</a>       value?: readonly ParticleScalarRange[];</span>
<span id="L458"><a href="#L458" aria-label="Line 458">458</a>       amount?: ParticleScalarRange;</span>
<span id="L459"><a href="#L459" aria-label="Line 459">459</a>       amplitude?: ParticleScalarRange;</span>
<span id="L460"><a href="#L460" aria-label="Line 460">460</a>       center?: readonly [number, number];</span>
<span id="L461"><a href="#L461" aria-label="Line 461">461</a>     };</span>
<span id="L462"><a href="#L462" aria-label="Line 462">462</a>     if (motion.type === 'acceleration' || motion.type === 'gravity') {</span>
<span id="L463"><a href="#L463" aria-label="Line 463">463</a>       for (let axis = 0; axis &lt; 2; axis += 1) {</span>
<span id="L464"><a href="#L464" aria-label="Line 464">464</a>         const scale = 0.5 * seconds * seconds;</span>
<span id="L465"><a href="#L465" aria-label="Line 465">465</a>         bounds.min[axis]! += minimumDisplacement(motion.value![axis]!, scale);</span>
<span id="L466"><a href="#L466" aria-label="Line 466">466</a>         bounds.max[axis]! += maximumDisplacement(motion.value![axis]!, scale);</span>
<span id="L467"><a href="#L467" aria-label="Line 467">467</a>       }</span>
<span id="L468"><a href="#L468" aria-label="Line 468">468</a>     } else if (motion.type === 'drift') {</span>
<span id="L469"><a href="#L469" aria-label="Line 469">469</a>       for (let axis = 0; axis &lt; 2; axis += 1) {</span>
<span id="L470"><a href="#L470" aria-label="Line 470">470</a>         bounds.min[axis]! += minimumDisplacement(motion.value![axis]!, seconds);</span>
<span id="L471"><a href="#L471" aria-label="Line 471">471</a>         bounds.max[axis]! += maximumDisplacement(motion.value![axis]!, seconds);</span>
<span id="L472"><a href="#L472" aria-label="Line 472">472</a>       }</span>
<span id="L473"><a href="#L473" aria-label="Line 473">473</a>     } else if (motion.type === 'radialAcceleration') {</span>
<span id="L474"><a href="#L474" aria-label="Line 474">474</a>       const expansion = 0.5 * maximumMagnitude(motion.amount!) * seconds * seconds;</span>
<span id="L475"><a href="#L475" aria-label="Line 475">475</a>       for (let axis = 0; axis &lt; 2; axis += 1) {</span>
<span id="L476"><a href="#L476" aria-label="Line 476">476</a>         bounds.min[axis]! -= expansion;</span>
<span id="L477"><a href="#L477" aria-label="Line 477">477</a>         bounds.max[axis]! += expansion;</span>
<span id="L478"><a href="#L478" aria-label="Line 478">478</a>       }</span>
<span id="L479"><a href="#L479" aria-label="Line 479">479</a>     } else if (motion.type === 'sway') {</span>
<span id="L480"><a href="#L480" aria-label="Line 480">480</a>       const expansion = maximumMagnitude(motion.amplitude!);</span>
<span id="L481"><a href="#L481" aria-label="Line 481">481</a>       for (let axis = 0; axis &lt; 2; axis += 1) {</span>
<span id="L482"><a href="#L482" aria-label="Line 482">482</a>         bounds.min[axis]! -= expansion;</span>
<span id="L483"><a href="#L483" aria-label="Line 483">483</a>         bounds.max[axis]! += expansion;</span>
<span id="L484"><a href="#L484" aria-label="Line 484">484</a>       }</span>
<span id="L485"><a href="#L485" aria-label="Line 485">485</a>     } else if (motion.type === 'orbit') {</span>
<span id="L486"><a href="#L486" aria-label="Line 486">486</a>       const center = motion.center!;</span>
<span id="L487"><a href="#L487" aria-label="Line 487">487</a>       const radius = Math.max(</span>
<span id="L488"><a href="#L488" aria-label="Line 488">488</a>         Math.hypot(bounds.min[0]! - center[0], bounds.min[1]! - center[1]),</span>
<span id="L489"><a href="#L489" aria-label="Line 489">489</a>         Math.hypot(bounds.min[0]! - center[0], bounds.max[1]! - center[1]),</span>
<span id="L490"><a href="#L490" aria-label="Line 490">490</a>         Math.hypot(bounds.max[0]! - center[0], bounds.min[1]! - center[1]),</span>
<span id="L491"><a href="#L491" aria-label="Line 491">491</a>         Math.hypot(bounds.max[0]! - center[0], bounds.max[1]! - center[1]),</span>
<span id="L492"><a href="#L492" aria-label="Line 492">492</a>       );</span>
<span id="L493"><a href="#L493" aria-label="Line 493">493</a>       bounds.min = [center[0] - radius, center[1] - radius];</span>
<span id="L494"><a href="#L494" aria-label="Line 494">494</a>       bounds.max = [center[0] + radius, center[1] + radius];</span>
<span id="L495"><a href="#L495" aria-label="Line 495">495</a>     }</span>
<span id="L496"><a href="#L496" aria-label="Line 496">496</a>   }</span>
<span id="L497"><a href="#L497" aria-label="Line 497">497</a>   const rendererExpansion = size / 2;</span>
<span id="L498"><a href="#L498" aria-label="Line 498">498</a>   return Object.freeze({</span>
<span id="L499"><a href="#L499" aria-label="Line 499">499</a>     min: Object.freeze([</span>
<span id="L500"><a href="#L500" aria-label="Line 500">500</a>       bounds.min[0]! - rendererExpansion,</span>
<span id="L501"><a href="#L501" aria-label="Line 501">501</a>       bounds.min[1]! - rendererExpansion,</span>
<span id="L502"><a href="#L502" aria-label="Line 502">502</a>     ]) as readonly [number, number],</span>
<span id="L503"><a href="#L503" aria-label="Line 503">503</a>     max: Object.freeze([</span>
<span id="L504"><a href="#L504" aria-label="Line 504">504</a>       bounds.max[0]! + rendererExpansion,</span>
<span id="L505"><a href="#L505" aria-label="Line 505">505</a>       bounds.max[1]! + rendererExpansion,</span>
<span id="L506"><a href="#L506" aria-label="Line 506">506</a>     ]) as readonly [number, number],</span>
<span id="L507"><a href="#L507" aria-label="Line 507">507</a>   });</span>
<span id="L508"><a href="#L508" aria-label="Line 508">508</a> }</span>
<span id="L509"><a href="#L509" aria-label="Line 509">509</a> </span>
<span id="L510"><a href="#L510" aria-label="Line 510">510</a> function normalizeEmitter(</span>
<span id="L511"><a href="#L511" aria-label="Line 511">511</a>   input: import('./types.js').PibblParticleEmitter2D,</span>
<span id="L512"><a href="#L512" aria-label="Line 512">512</a>   parameters: PibblParticleParameterDefinitions,</span>
<span id="L513"><a href="#L513" aria-label="Line 513">513</a>   debugName: string | undefined,</span>
<span id="L514"><a href="#L514" aria-label="Line 514">514</a> ): ParticleEmitter2DRecord {</span>
<span id="L515"><a href="#L515" aria-label="Line 515">515</a>   if (input === null || typeof input !== 'object') {</span>
<span id="L516"><a href="#L516" aria-label="Line 516">516</a>     particleDefinitionError(</span>
<span id="L517"><a href="#L517" aria-label="Line 517">517</a>       { debugName, property: 'emitter' }, 'must be a record', input,</span>
<span id="L518"><a href="#L518" aria-label="Line 518">518</a>     );</span>
<span id="L519"><a href="#L519" aria-label="Line 519">519</a>   }</span>
<span id="L520"><a href="#L520" aria-label="Line 520">520</a>   const context = { debugName, emitter: input.name };</span>
<span id="L521"><a href="#L521" aria-label="Line 521">521</a>   if (typeof input.name !== 'string' || input.name.trim().length === 0) {</span>
<span id="L522"><a href="#L522" aria-label="Line 522">522</a>     particleDefinitionError(</span>
<span id="L523"><a href="#L523" aria-label="Line 523">523</a>       { debugName, emitter: String(input.name), property: 'name' },</span>
<span id="L524"><a href="#L524" aria-label="Line 524">524</a>       'must be a nonempty string',</span>
<span id="L525"><a href="#L525" aria-label="Line 525">525</a>       input.name,</span>
<span id="L526"><a href="#L526" aria-label="Line 526">526</a>     );</span>
<span id="L527"><a href="#L527" aria-label="Line 527">527</a>   }</span>
<span id="L528"><a href="#L528" aria-label="Line 528">528</a>   if (!Number.isSafeInteger(input.capacity) || input.capacity &lt;= 0) {</span>
<span id="L529"><a href="#L529" aria-label="Line 529">529</a>     particleDefinitionError(</span>
<span id="L530"><a href="#L530" aria-label="Line 530">530</a>       { ...context, property: 'capacity' },</span>
<span id="L531"><a href="#L531" aria-label="Line 531">531</a>       'must be a positive finite safe integer',</span>
<span id="L532"><a href="#L532" aria-label="Line 532">532</a>       input.capacity,</span>
<span id="L533"><a href="#L533" aria-label="Line 533">533</a>       RangeError,</span>
<span id="L534"><a href="#L534" aria-label="Line 534">534</a>     );</span>
<span id="L535"><a href="#L535" aria-label="Line 535">535</a>   }</span>
<span id="L536"><a href="#L536" aria-label="Line 536">536</a>   if (input.space !== undefined &amp;&amp; input.space !== 'local') {</span>
<span id="L537"><a href="#L537" aria-label="Line 537">537</a>     particleDefinitionError(</span>
<span id="L538"><a href="#L538" aria-label="Line 538">538</a>       { ...context, property: 'space' }, 'must be local in Project 1', input.space,</span>
<span id="L539"><a href="#L539" aria-label="Line 539">539</a>     );</span>
<span id="L540"><a href="#L540" aria-label="Line 540">540</a>   }</span>
<span id="L541"><a href="#L541" aria-label="Line 541">541</a>   if (input.overflow !== undefined &amp;&amp;</span>
<span id="L542"><a href="#L542" aria-label="Line 542">542</a>     input.overflow !== 'reject-newest' &amp;&amp; input.overflow !== 'recycle-oldest') {</span>
<span id="L543"><a href="#L543" aria-label="Line 543">543</a>     particleDefinitionError(</span>
<span id="L544"><a href="#L544" aria-label="Line 544">544</a>       { ...context, property: 'overflow' }, 'is unsupported', input.overflow,</span>
<span id="L545"><a href="#L545" aria-label="Line 545">545</a>     );</span>
<span id="L546"><a href="#L546" aria-label="Line 546">546</a>   }</span>
<span id="L547"><a href="#L547" aria-label="Line 547">547</a>   const emission = normalizeEmission(input.emission, context);</span>
<span id="L548"><a href="#L548" aria-label="Line 548">548</a>   const normalizedShape = normalizeShape(input.shape, context);</span>
<span id="L549"><a href="#L549" aria-label="Line 549">549</a>   const normalizedInitial = normalizeInitial(input.initial, parameters, context);</span>
<span id="L550"><a href="#L550" aria-label="Line 550">550</a>   const normalizedMotion = normalizeMotion(input.motion, parameters, context);</span>
<span id="L551"><a href="#L551" aria-label="Line 551">551</a>   const appearance = validateAppearance(input.appearance, context);</span>
<span id="L552"><a href="#L552" aria-label="Line 552">552</a>   const renderer = normalizeRenderer2D(input.renderer, context);</span>
<span id="L553"><a href="#L553" aria-label="Line 553">553</a>   const cannotDerive = normalizedInitial.dynamic || normalizedMotion.dynamic ||</span>
<span id="L554"><a href="#L554" aria-label="Line 554">554</a>     renderer.type === 'path' || renderer.type === 'sprite';</span>
<span id="L555"><a href="#L555" aria-label="Line 555">555</a>   let bounds: PibblParticleBounds2D;</span>
<span id="L556"><a href="#L556" aria-label="Line 556">556</a>   let boundsSource: 'explicit' | 'derived';</span>
<span id="L557"><a href="#L557" aria-label="Line 557">557</a>   if (input.bounds !== undefined) {</span>
<span id="L558"><a href="#L558" aria-label="Line 558">558</a>     bounds = normalizeBounds2D(input.bounds, context);</span>
<span id="L559"><a href="#L559" aria-label="Line 559">559</a>     boundsSource = 'explicit';</span>
<span id="L560"><a href="#L560" aria-label="Line 560">560</a>   } else if (cannotDerive) {</span>
<span id="L561"><a href="#L561" aria-label="Line 561">561</a>     particleDefinitionError(</span>
<span id="L562"><a href="#L562" aria-label="Line 562">562</a>       { ...context, property: 'bounds' },</span>
<span id="L563"><a href="#L563" aria-label="Line 563">563</a>       'must be explicit and finite for dynamic, parameterized, or renderer-unbounded motion',</span>
<span id="L564"><a href="#L564" aria-label="Line 564">564</a>     );</span>
<span id="L565"><a href="#L565" aria-label="Line 565">565</a>   } else {</span>
<span id="L566"><a href="#L566" aria-label="Line 566">566</a>     bounds = normalizeBounds2D(</span>
<span id="L567"><a href="#L567" aria-label="Line 567">567</a>       deriveBounds(</span>
<span id="L568"><a href="#L568" aria-label="Line 568">568</a>         normalizedShape.bounds,</span>
<span id="L569"><a href="#L569" aria-label="Line 569">569</a>         normalizedInitial.lifetime.max,</span>
<span id="L570"><a href="#L570" aria-label="Line 570">570</a>         normalizedInitial.velocity,</span>
<span id="L571"><a href="#L571" aria-label="Line 571">571</a>         normalizedMotion.ranges,</span>
<span id="L572"><a href="#L572" aria-label="Line 572">572</a>         maximumAppearanceSize(appearance, normalizedInitial.maximumSize),</span>
<span id="L573"><a href="#L573" aria-label="Line 573">573</a>       ),</span>
<span id="L574"><a href="#L574" aria-label="Line 574">574</a>       context,</span>
<span id="L575"><a href="#L575" aria-label="Line 575">575</a>     );</span>
<span id="L576"><a href="#L576" aria-label="Line 576">576</a>     boundsSource = 'derived';</span>
<span id="L577"><a href="#L577" aria-label="Line 577">577</a>   }</span>
<span id="L578"><a href="#L578" aria-label="Line 578">578</a>   return Object.freeze({</span>
<span id="L579"><a href="#L579" aria-label="Line 579">579</a>     name: input.name,</span>
<span id="L580"><a href="#L580" aria-label="Line 580">580</a>     nameHash: hashParticleEmitterName(input.name),</span>
<span id="L581"><a href="#L581" aria-label="Line 581">581</a>     capacity: input.capacity,</span>
<span id="L582"><a href="#L582" aria-label="Line 582">582</a>     overflow: input.overflow ?? 'reject-newest',</span>
<span id="L583"><a href="#L583" aria-label="Line 583">583</a>     space: 'local',</span>
<span id="L584"><a href="#L584" aria-label="Line 584">584</a>     emission,</span>
<span id="L585"><a href="#L585" aria-label="Line 585">585</a>     shape: normalizedShape.shape,</span>
<span id="L586"><a href="#L586" aria-label="Line 586">586</a>     initial: normalizedInitial.initial,</span>
<span id="L587"><a href="#L587" aria-label="Line 587">587</a>     motion: normalizedMotion.motion,</span>
<span id="L588"><a href="#L588" aria-label="Line 588">588</a>     ...(appearance === undefined ? {} : { appearance }),</span>
<span id="L589"><a href="#L589" aria-label="Line 589">589</a>     renderer,</span>
<span id="L590"><a href="#L590" aria-label="Line 590">590</a>     bounds,</span>
<span id="L591"><a href="#L591" aria-label="Line 591">591</a>     boundsSource,</span>
<span id="L592"><a href="#L592" aria-label="Line 592">592</a>   });</span>
<span id="L593"><a href="#L593" aria-label="Line 593">593</a> }</span>
<span id="L594"><a href="#L594" aria-label="Line 594">594</a> </span>
<span id="L595"><a href="#L595" aria-label="Line 595">595</a> /**</span>
<span id="L596"><a href="#L596" aria-label="Line 596">596</a>  * Validates and brands a reusable Canvas 2D particle effect while preserving emitter names and</span>
<span id="L597"><a href="#L597" aria-label="Line 597">597</a>  * parameter types.</span>
<span id="L598"><a href="#L598" aria-label="Line 598">598</a>  *</span>
<span id="L599"><a href="#L599" aria-label="Line 599">599</a>  * @param input - Emitter definitions, parameter declarations, and effect configuration.</span>
<span id="L600"><a href="#L600" aria-label="Line 600">600</a>  * @returns A validated particle effect preserving emitter names and parameter types. See</span>
<span id="L601"><a href="#L601" aria-label="Line 601">601</a>  * {@link PibblParticleEffect2D} , {@link PibblParticleValuesOf} ,</span>
<span id="L602"><a href="#L602" aria-label="Line 602">602</a>  * {@link PibblParticleParameterDefinitions} .</span>
<span id="L603"><a href="#L603" aria-label="Line 603">603</a>  *</span>
<span id="L604"><a href="#L604" aria-label="Line 604">604</a>  * @see {@link PibblParticleEffect2D}</span>
<span id="L605"><a href="#L605" aria-label="Line 605">605</a>  * @see {@link PibblParticleValuesOf}</span>
<span id="L606"><a href="#L606" aria-label="Line 606">606</a>  * @see {@link PibblParticleParameterDefinitions}</span>
<span id="L607"><a href="#L607" aria-label="Line 607">607</a>  * @see {@link PibblParticleEffect2DInput}</span>
<span id="L608"><a href="#L608" aria-label="Line 608">608</a>  */</span>
<span id="L609"><a href="#L609" aria-label="Line 609">609</a> export function defineParticleEffect2D&lt;</span>
<span id="L610"><a href="#L610" aria-label="Line 610">610</a>   const Input extends PibblParticleEffect2DInput,</span>
<span id="L611"><a href="#L611" aria-label="Line 611">611</a> &gt;(</span>
<span id="L612"><a href="#L612" aria-label="Line 612">612</a>   input: Input,</span>
<span id="L613"><a href="#L613" aria-label="Line 613">613</a> ): PibblParticleEffect2D&lt;</span>
<span id="L614"><a href="#L614" aria-label="Line 614">614</a>   Input['emitters'][number]['name'],</span>
<span id="L615"><a href="#L615" aria-label="Line 615">615</a>   PibblParticleValuesOf&lt;</span>
<span id="L616"><a href="#L616" aria-label="Line 616">616</a>     Input extends { readonly parameters: infer Definitions }</span>
<span id="L617"><a href="#L617" aria-label="Line 617">617</a>       ? Extract&lt;Definitions, PibblParticleParameterDefinitions&gt;</span>
<span id="L618"><a href="#L618" aria-label="Line 618">618</a>       : undefined</span>
<span id="L619"><a href="#L619" aria-label="Line 619">619</a>   &gt;</span>
<span id="L620"><a href="#L620" aria-label="Line 620">620</a> &gt; {</span>
<span id="L621"><a href="#L621" aria-label="Line 621">621</a>   if (input === null || typeof input !== 'object') {</span>
<span id="L622"><a href="#L622" aria-label="Line 622">622</a>     particleDefinitionError({}, 'input must be a record', input);</span>
<span id="L623"><a href="#L623" aria-label="Line 623">623</a>   }</span>
<span id="L624"><a href="#L624" aria-label="Line 624">624</a>   const debugName = input.debugName;</span>
<span id="L625"><a href="#L625" aria-label="Line 625">625</a>   if (debugName !== undefined &amp;&amp;</span>
<span id="L626"><a href="#L626" aria-label="Line 626">626</a>     (typeof debugName !== 'string' || debugName.trim().length === 0)) {</span>
<span id="L627"><a href="#L627" aria-label="Line 627">627</a>     particleDefinitionError({ property: 'debugName' }, 'must be a nonempty string', debugName);</span>
<span id="L628"><a href="#L628" aria-label="Line 628">628</a>   }</span>
<span id="L629"><a href="#L629" aria-label="Line 629">629</a>   if (!Array.isArray(input.emitters) || input.emitters.length === 0) {</span>
<span id="L630"><a href="#L630" aria-label="Line 630">630</a>     particleDefinitionError({ debugName, property: 'emitters' }, 'must be nonempty', input.emitters);</span>
<span id="L631"><a href="#L631" aria-label="Line 631">631</a>   }</span>
<span id="L632"><a href="#L632" aria-label="Line 632">632</a>   const parameters = normalizeParameters(input.parameters, debugName);</span>
<span id="L633"><a href="#L633" aria-label="Line 633">633</a>   const seenNames = new Set&lt;string&gt;();</span>
<span id="L634"><a href="#L634" aria-label="Line 634">634</a>   const emitters: ParticleEmitter2DRecord[] = [];</span>
<span id="L635"><a href="#L635" aria-label="Line 635">635</a>   for (const emitter of input.emitters) {</span>
<span id="L636"><a href="#L636" aria-label="Line 636">636</a>     if (emitter === null || typeof emitter !== 'object') {</span>
<span id="L637"><a href="#L637" aria-label="Line 637">637</a>       particleDefinitionError(</span>
<span id="L638"><a href="#L638" aria-label="Line 638">638</a>         { debugName, property: 'emitter' }, 'must be a record', emitter,</span>
<span id="L639"><a href="#L639" aria-label="Line 639">639</a>       );</span>
<span id="L640"><a href="#L640" aria-label="Line 640">640</a>     }</span>
<span id="L641"><a href="#L641" aria-label="Line 641">641</a>     if (seenNames.has(emitter.name)) {</span>
<span id="L642"><a href="#L642" aria-label="Line 642">642</a>       particleDefinitionError(</span>
<span id="L643"><a href="#L643" aria-label="Line 643">643</a>         { debugName, emitter: emitter.name, property: 'name' },</span>
<span id="L644"><a href="#L644" aria-label="Line 644">644</a>         'must be unique; duplicate emitter name',</span>
<span id="L645"><a href="#L645" aria-label="Line 645">645</a>         emitter.name,</span>
<span id="L646"><a href="#L646" aria-label="Line 646">646</a>       );</span>
<span id="L647"><a href="#L647" aria-label="Line 647">647</a>     }</span>
<span id="L648"><a href="#L648" aria-label="Line 648">648</a>     seenNames.add(emitter.name);</span>
<span id="L649"><a href="#L649" aria-label="Line 649">649</a>     emitters.push(normalizeEmitter(emitter, parameters, debugName));</span>
<span id="L650"><a href="#L650" aria-label="Line 650">650</a>   }</span>
<span id="L651"><a href="#L651" aria-label="Line 651">651</a>   const record: ParticleEffect2DRecord = Object.freeze({</span>
<span id="L652"><a href="#L652" aria-label="Line 652">652</a>     dimension: 2,</span>
<span id="L653"><a href="#L653" aria-label="Line 653">653</a>     debugName,</span>
<span id="L654"><a href="#L654" aria-label="Line 654">654</a>     parameters,</span>
<span id="L655"><a href="#L655" aria-label="Line 655">655</a>     emitters: Object.freeze(emitters),</span>
<span id="L656"><a href="#L656" aria-label="Line 656">656</a>     emitterNames: Object.freeze(emitters.map(emitter =&gt; emitter.name)),</span>
<span id="L657"><a href="#L657" aria-label="Line 657">657</a>     capabilities: Object.freeze({</span>
<span id="L658"><a href="#L658" aria-label="Line 658">658</a>       statelessCanvas: true,</span>
<span id="L659"><a href="#L659" aria-label="Line 659">659</a>       requiresStateful: Object.freeze([]),</span>
<span id="L660"><a href="#L660" aria-label="Line 660">660</a>     }),</span>
<span id="L661"><a href="#L661" aria-label="Line 661">661</a>   });</span>
<span id="L662"><a href="#L662" aria-label="Line 662">662</a>   const effect = createParticleEffect2D(record) as PibblParticleEffect2D&lt;</span>
<span id="L663"><a href="#L663" aria-label="Line 663">663</a>     Input['emitters'][number]['name'],</span>
<span id="L664"><a href="#L664" aria-label="Line 664">664</a>     PibblParticleValuesOf&lt;</span>
<span id="L665"><a href="#L665" aria-label="Line 665">665</a>       Input extends { readonly parameters: infer Definitions }</span>
<span id="L666"><a href="#L666" aria-label="Line 666">666</a>         ? Extract&lt;Definitions, PibblParticleParameterDefinitions&gt;</span>
<span id="L667"><a href="#L667" aria-label="Line 667">667</a>         : undefined</span>
<span id="L668"><a href="#L668" aria-label="Line 668">668</a>     &gt;</span>
<span id="L669"><a href="#L669" aria-label="Line 669">669</a>   &gt;;</span>
<span id="L670"><a href="#L670" aria-label="Line 670">670</a>   compileParticleEffect2D(effect);</span>
<span id="L671"><a href="#L671" aria-label="Line 671">671</a>   return effect;</span>
<span id="L672"><a href="#L672" aria-label="Line 672">672</a> }</span>
<span id="L673"><a href="#L673" aria-label="Line 673">673</a> </span></code></pre>

## Documentation version

Documentation built with @pibbl/core 0.0.2, revision 272a94a. ALPHA — NOT FOR PRODUCTION USE.
